Ambush (V) (Virtual Set 16: Revenge Of The Sith)
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Players Committee / Virtual — not a Decipher card.
« So This Is How Liberty Dies (V) (Virtual Set 16: Revenge Of The Sith) ·Virtual Set 16: Revenge Of The Sith · Blockade Flagship: Prison (V) (Virtual Set 16: Revenge Of The Sith) »
| Title | Ambush (V) |
|---|---|
| Side | Light |
| Type | Interrupt — Lost Interrupt |
| Set | Virtual Set 16: Revenge Of The Sith |
| Publisher | Players Committee |
| Era | Virtual Original |
| Uniqueness | Unique |
| Destiny | 3 |
| Icons | Episode1 |
| GEMP ID | 1116_6 |
| Versions | Decipher — Ambush (5_31)Virtual Original — this page ( 1116_6)Virtual Legacy — Ambush (V) (Virtual Block 5) ( 1250_65)Virtual Modern — Ambush (V) ( 210_2) |
For the Decipher card this slip modifies, see Ambush. Code OVS16 · GEMP id 1116_6.
Ambush (V) is a Light Interrupt (Lost Interrupt) from Virtual Set 16: Revenge Of The Sith.
Card Text
Use 1 Force to deploy up to two clones from Reserve Deck; reshuffle. OR If your clones occupy three related battlegrounds during your control phase, use 2 Force (free if at Coruscant) to retrieve any one card into hand. OR If your clone in battle, add one battle destiny.
Lore
“Well done. Hold them in the security tower, and keep it quiet. Move.”
Sources
- VirtualCards16.pdf (Players Committee Remaster sheet, starwarsccg.org CDN) — official text as of 15 August 2008; slip 06. Slip image and game text from this sheet. Preserved copy: Internet Archive
- Lore and art: the printed Decipher card, Ambush.
- Full-card remaster: Virtual Set 16: Revenge Of The Sith (fan reconstruction, 2026).