Ambush (V)
Jump to navigation
Jump to search
Players Committee / Virtual — not a Decipher card.
| Title | Ambush (V) |
|---|---|
| Side | Light |
| Type | Interrupt — Lost Interrupt |
| Set | Virtual Set 10 |
| Publisher | Players Committee |
| Era | Virtual Modern |
| Rarity | R |
| Uniqueness | Unique |
| Destiny | 3 |
| GEMP ID | 210_2 |
| Versions | Decipher — Ambush (5_31)Virtual Original — Ambush (V) (Virtual Set 16: Revenge Of The Sith) ( 1116_6)Virtual Legacy — Ambush (V) (Virtual Block 5) ( 1250_65)Virtual Modern — this page ( 210_2) |
| Printed title strip | Ambush |
| Errata mark | E1 |
| Copyright line | TM & © 1997 LUCASFILM LTD. TM, ® & © 1997 DECIPHER INC. |
For the Decipher card, see Ambush.
Ambush (V) is a Light Interrupt (Lost Interrupt) from Virtual Set 10.
Card Text
Lose 1 Force to take up to three troopers into hand from Reserve Deck; reshuffle. OR Once per game, target three related battlegrounds occupied by your clones. Your Force drains at same and related battlegrounds this turn are +1.
Lore
Well done. Hold them in the security tower, and keep it quiet. Move.
Sources
- Virtual Set 10 card list at res.starwarsccg.org. Preserved copy: Internet Archive
- Virtual slips at starwarsccg.org — Light: Ambush (V). Preserved copy: Internet Archive
- Scomp Link Access Card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive