Alter & Friendly Fire

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Info
TitleAlter & Friendly Fire
SideLight
TypeInterrupt — Used or Lost Interrupt
SetReflections II: Expanding the Galaxy
PublisherDecipher
EraDecipher era
RarityPM
UniquenessUnrestricted
Destiny4
IconsReflections 2
GEMP ID10_1
VersionsDecipher — this page (10_1)
Virtual Modern — Alter & Friendly Fire (V) (214_13)

Alter & Friendly Fire is a Light Interrupt (Used or Lost Interrupt) from Reflections II: Expanding the Galaxy.

Card Text

USED: Target your highest-ability character and one Effect. Draw destiny. If destiny < ability of target character, cancel target Effect. LOST: If a battle was just initiated at a site where opponent has at least two characters and one weapon, draw destiny. If destiny is < number of opponent's characters at that site, opponent chooses one to be lost.



Rulings

  • Cannot cancel an Immediate Effect, Mobile Effect, Political Effect, Starting Effect, or Utinni Effect.[1]
  • Can be played as a top-level action.
  • Can be played as a response to the attempted deployment of an Effect. If successful, the target has no result.
  • A successful draw on either function causes Force loss to Do, Or Do Not or There Is No Try.

Pulled by

Canceled by

Cancels

  • One Effect

Counterpart

Underlying card for

Sources

References

  1. ↑ Scomp: Alter & Friendly Fire; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive