Sabotage (V)
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Players Committee / Virtual — not a Decipher card.
| Title | Sabotage (V) |
|---|---|
| Side | Light |
| Type | Interrupt — Lost Interrupt |
| Set | Virtual Set 1 |
| Rarity | U1 |
| Uniqueness | Unique |
| Destiny | 5 |
| card_uid | 201_15 |
| Version | virtual |
| Printings | Virtual Set 1 — this page |
For the Decipher card, see Sabotage.
Sabotage (V) is a Light Interrupt (Lost Interrupt) from Virtual Set 1.
Card Text
Target an opponent's non-superlaser weapon card. Draw destiny. Subtract 1 if your spy on table. Target lost if total destiny < target's destiny number. OR Cancel an attempt to use a [Permanent Weapon] weapon to target your spy (or any card with your spy).
Lore
Poorly equipped Rebels must rely on clandestine strikes against the massive Imperial military. Computer 'slicing' and system tampering have proven most effective.
Pulled by
Canceled by
Cancels
- The targeting of a permanent weapon at same site as your spy
Counterpart
See Also
Sources
- Virtual Set 1 card list at res.starwarsccg.org
- Virtual slips at starwarsccg.org — Light: Sabotage (V)
- Scomp Link Access
References