Hyper Escape (Original)

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Printed Decipher archive face. Default: Hyper Escape (PC Errata). Bare: Hyper Escape.
Info
TitleHyper Escape (Original)
SideLight
TypeInterrupt — Used Interrupt
SetPremiere Limited
RarityC2
UniquenessUnrestricted
Destiny5
IconsInterrupt
card_uid1_88o
Versionprinted (Decipher archive)
PrintingsPrinted Decipher face — this page (1_88o)

Hyper Escape (PC Errata) — PC AR 2023 Appendix A

Hyper Escape — bare/default

Hyper Escape (Original) is a Light Interrupt (Used Interrupt) from Premiere Limited.

Card Text

Cancel a battle just initiated at any system by moving all your starships there away (at normal use of the Force).

Lore

'We'll be safe enough once we make the jump to hyperspace.' A starship in hyperspace cannot be tracked unless a homing beacon has been hidden aboard.

Notes

Rulings

  • The movement is not free.[1]
  • LS may play Hyper Escape with 0 Force saved.
  • LS must attempt to move each one of their ships and vehicles away.
  • Ships/vehicles might be left behind due to Gravity Shadow, Imperial Barrier, not enough Force to move everything, etc.

Canceled by

Underlying card for

See Also

Sources

References