Gravity Shadow
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Printed Decipher text (archive face). PC Errata (AR 2023 Appendix A): Gravity Shadow (PC Errata).
| Title | Gravity Shadow |
|---|---|
| Side | Dark |
| Type | Interrupt — Lost Interrupt |
| Set | Jedi Pack |
| Publisher | Decipher |
| Era | Decipher era |
| Rarity | PM |
| Uniqueness | Unique |
| Destiny | 4 |
| GEMP ID | 102_8o |
| Versions | Decipher — this page (102_8o)PC Errata — Gravity Shadow (PC Errata) (102_8) |
Gravity Shadow is a Dark Interrupt (Lost Interrupt) from Jedi Pack.
Card Text
If opponent's starship has just begun to move through hyperspace, draw destiny. If destiny > pilot's ability, starship must return to original location and may not move this turn. If destiny = pilot's ability, starship is lost.
Lore
'Traveling through hyperspace ain't like dustin' crops, boy!' Gravitational phenomena cast shadows in hyperspace, posing a serious threat to lightspeed navigation.
Strategy
Write us a strategy note or a card combo and send to Star Wars strategist at Decipher.[1]
Rulings
- Can be played as a response to any hyperspace movement, including (for example) Hyper Escape.[2]
- Targets both the starship and the highest ability pilot (either a permanent pilot or a character who is piloting).
- If multiple permanent pilots and/or character pilots are tied for highest ability, Dark chooses one to target.
- For Han, Chewie, And The Falcon, targets Han's 3 ability.
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Dark Interrupt: Gravity Shadow, Jedi Pack, PM
References
- ↑ https://web.archive.org/web/20040811123219/http://www.decipher.com/starwars/cardlists/premium/small/gravityshadow.html
- ↑ Scomp: Gravity Shadow; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive