He Hasn't Come Back Yet: Difference between revisions
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|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008) | |sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008) | ||
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Dark Interrupt: He Hasn't Come Back Yet, Hoth, C2 | * [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Dark Interrupt: He Hasn't Come Back Yet, Hoth, C2 | ||
|strategy=By [mailto:eap@dgsys.com Erik Peterson]<ref name="decipher-strategy">https://web.archive.org/web/20040811123219/http://www.decipher.com/starwars/cardlists/hoth/dark/small/hehasntcomebackyet.html</ref> | |||
Until recently, this has been another frequently overlooked card in Dark Side deck construction. But with the continued success with ground-pounding dark decks, and [[Imperial Decree]], this card should be a serious candidate in most decks. | |||
Most weapons require destiny draws of destiny > ability, and only lightsabers realistically have a chance of killing off an Obi Wan or a [[Luke Skywalker{{!}}Luke]]. Further, in order to whack spies you need the card combo of a weapon, character and either [[Blasted Droid]] or [[Sniper]]. Finally, even with one of my favorites, [[Trample]], it is hard to squash pesky annoyances like [[Leia Organa{{!}}Leia]], Momaw and [[Luke Skywalker{{!}}Luke]]. What is the answer, you ask? | |||
Well, first look at your deck. Do you have such DS favorites as the [[Hoth (Dark){{!}}Hoth]]: Defensive Perimiter, the [[Tatooine (Dark){{!}}Tatooine]]: Junland Wastes, [[Hoth: Wampa Cave (7th Marker){{!}}Hoth: Wampa Cave]], and/or Yavin IV: Jungle in your deck? If so, then take another look at that whitewashed card, [[He Hasn't Come Back Yet]]. Although this is a lost interrupt, it requires only that one of your opponent's characters be alone at ANY one of your exterior sites. | |||
There are two main advantages to this card. First, that it hits if destiny +3 (that is right destiny +3) is greater than ability. That means a measly draw of a 4 will make Obi wander back off into the Junland Wastes. Second, that character is "missing" which means that personna cannot be deployed until he/she is found. | |||
This works great against spies and "lone" destiny adders. Further, this adds to the arsenal of character removal, reducing your succeptability to [[Grimtaash]]. Don't discount the nice 4 destiny. As far as card economy goes, He Hasn't Come Back should "find" its way into your deck! | |||
Card Combos: | |||
: Clear the way for your [[Walker Garrison]]! | |||
: People DO get lost in the desert, you know! | |||
|rulings=* The site must have been deployed by the player playing this Interrupt.<ref name="scomp">https://scomp.starwarsccg.org/?s=He%20Hasn%27t%20Come%20Back%20Yet</ref> | |rulings=* The site must have been deployed by the player playing this Interrupt.<ref name="scomp">https://scomp.starwarsccg.org/?s=He%20Hasn%27t%20Come%20Back%20Yet</ref> | ||
* May target a character aboard a starship or vehicle. If successful, the character is removed from the starship or vehicle and becomes missing at that site. | * May target a character aboard a starship or vehicle. If successful, the character is removed from the starship or vehicle and becomes missing at that site. | ||
Latest revision as of 19:13, 22 September 2026
| Title | He Hasn't Come Back Yet |
|---|---|
| Side | Dark |
| Type | Interrupt — Lost Interrupt |
| Set | Hoth |
| Rarity | C2 |
| Uniqueness | Unrestricted |
| Destiny | 4 |
| card_uid | 3_126 |
| Version | printed |
| Printings | Hoth — this page |
He Hasn't Come Back Yet is a Dark Interrupt (Lost Interrupt) from Hoth.
Card Text
During your control phase, target any character alone at one of your exterior planet sites (except a docking bay). Draw destiny. Target is missing if destiny + 3 > ability.
Lore
Princess Leia is wondering about Master Luke...She doesn't know where he is.' 'I don't know where he is.' 'Nobody knows where he is.
Strategy
Until recently, this has been another frequently overlooked card in Dark Side deck construction. But with the continued success with ground-pounding dark decks, and Imperial Decree, this card should be a serious candidate in most decks.
Most weapons require destiny draws of destiny > ability, and only lightsabers realistically have a chance of killing off an Obi Wan or a Luke. Further, in order to whack spies you need the card combo of a weapon, character and either Blasted Droid or Sniper. Finally, even with one of my favorites, Trample, it is hard to squash pesky annoyances like Leia, Momaw and Luke. What is the answer, you ask?
Well, first look at your deck. Do you have such DS favorites as the Hoth: Defensive Perimiter, the Tatooine: Junland Wastes, Hoth: Wampa Cave, and/or Yavin IV: Jungle in your deck? If so, then take another look at that whitewashed card, He Hasn't Come Back Yet. Although this is a lost interrupt, it requires only that one of your opponent's characters be alone at ANY one of your exterior sites.
There are two main advantages to this card. First, that it hits if destiny +3 (that is right destiny +3) is greater than ability. That means a measly draw of a 4 will make Obi wander back off into the Junland Wastes. Second, that character is "missing" which means that personna cannot be deployed until he/she is found.
This works great against spies and "lone" destiny adders. Further, this adds to the arsenal of character removal, reducing your succeptability to Grimtaash. Don't discount the nice 4 destiny. As far as card economy goes, He Hasn't Come Back should "find" its way into your deck!
Card Combos:
- Clear the way for your Walker Garrison!
- People DO get lost in the desert, you know!
Rulings
- The site must have been deployed by the player playing this Interrupt.[2]
- May target a character aboard a starship or vehicle. If successful, the character is removed from the starship or vehicle and becomes missing at that site.
Underlying card for
See Also
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Dark Interrupt: He Hasn't Come Back Yet, Hoth, C2
References