Wookiee Roar (V)

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Players Committee / Virtual — not a Decipher card.














Info
TitleWookiee Roar (V)
SideLight
TypeInterrupt — Used Interrupt
SetVirtual Set 16
PublisherPlayers Committee
EraVirtual Modern
RarityR1
UniquenessUnique
Destiny3
GEMP ID216_47
VersionsDecipher — Wookiee Roar (2_058o)
PC Errata — Wookiee Roar (PC Errata) (2_058)
Virtual Original — Wookiee Roar (V) (Virtual Set 16: Revenge Of The Sith) (1116_20)
Virtual Legacy — Wookiee Roar (V) (Virtual Block 5) (1250_69)
Virtual Modern — this page (216_47)
Printed title stripWookiee Roar
Copyright lineTM & © 1996 LUCASFILM LTD. TM, ® & © 1996 DECIPHER INC.
For the Decipher card, see Wookiee Roar.

Wookiee Roar (V) is a Light Interrupt (Used Interrupt) from Virtual Set 16.

Card Text

When drawn for destiny, once per turn, choose one of your Wookiees to be power +1 for remainder of turn. If a battle was just initiated involving your Wookiee, add one destiny to total power. OR Cancel an attempt by opponent to target your Wookiee to be lost or captured.

Lore

GHRRRRAARRRRHG!


Rulings

  • Plays against Hidden Weapons during the response step, preventing the Hidden Weapons destiny from being drawn.[1]
  • Only cancels the attempt, so for example Hidden Weapons still goes to Used Pile.
  • Using the first sentence of this card's text when drawn for destiny is not considered to be 'playing' the Interrupt.

Sources

References

  1. ↑ Scomp: Wookiee Roar (V); card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive