Vader12 Ben's Deal Final Version

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vader12 Ben's Deal Final Version is a Dark constructed list published on Game Players Network.

Deck info

Introduction

Lift tubes added and Bane (V) gone it might not be rated high but i've only lost with it 2 times out of 18, records don't lie.Thanks to CAM SOLUSAR, CORRAN ANTILLES, and MWOD, i think i took care of all of your concerns.

The published list has 61 cards.

Decklist

Objective

Character

Weapon

Starship

Vehicle

Location

Effect

Interrupt

Admiral's Order

Defensive Shields

These cards were posted as Defensive Shields outside the deck.

Under Fear Is My Ally the post names only '1. Must have firepower (V)'.

Notes

  • Qty 61 as published: STARTING 7 header, but 8 starting cards are listed besides the Firepower (V) shield; other sections match their headers.
  • Posted 'Mobilization points' dested the standalone Mobilization Points (not the You Cannot Hide Forever combo); 'IAO combo' Imperial Arrest Order & Secret Plans; 'ig-88/dengar/bossk in ship' the pilot-in-ship cards; 'dreadnaught' Dreadnaught-Class Heavy Cruiser. All Too Easy is posted under Effects (it is an Interrupt).
  • Original-era (V) slips: We're The Bait (VS6), Blizzard Scout 1 (VS4), Flagship (VS5), Firepower (VS6, shield). Dark Deal x2 as posted.

Strategy

STRATEGY

Theres a lot to this before you even activate force, pull executer with mob points and the your 2 interior sites with I’m sorry. Then activate force, if you have flagship(v) in your hand you got lucky, use we’re the bait(V) to pull they must never again leave this city and pull Bespin with your objective. Drop bespin and the effect to get a first turn executor drop for free, drop flagship if you got it or twi’lek for it, since flagship pulls your admirals as well as allows the ship its on to draw 2 battle destiny if unable to otherwise it is very important. Get admiral piett out, if you had to twi’lek for flagship then you won’t be able to, drop your 2 interior sites and end your turn. 2nd turn get piett out and use piett to grab battle deployment, use your objective to pull Bespin: cloud city, draw a couple force if you don’t have any good characters and save the rest. 3rd turn you should be generating 10 force on your own so you’ll have plenty of force to use battle deployment to grab a combat vehicle which needs to be blizzard 4 and drop it to the landing platform, grab vader with blizzard 4, grab cloud city occupation with the objective, play firepower(V) to start retrieval, drop one more character if you can to a second cloud city site, play cloud city occupation then move vader over with your other character. 4th turn pull dark deal with the objective unless you had enough to twi’lek for it earlier and already have it, grab a combat cloud car with battle deployment and drop it to cloud city, drop one more character to your third site and play dark deal. After this you should play the fanfare shield so that you can get all to easy, vader stays at the carbonite chamber so that you can make your opponent lose the 8 force when you hit their character with a lightsaber and play all to easy. Emperor is in there to hold a site using force lightning, blizzard 2 pulls trample so you can hold your docking bay along with the blizzard scout to cancel someones game text the bounty hunters reinforce your ground and bane malar (V) keeps your force drain modifiers from being cancelled as well as can boost a force drain off Firepower(V). lateral damage, zuckuss in mist hunter, flagship(V), and the 2 admirals hold your space. This is a HEAVY drain deck that can make the opponent lose 19 a turn starting on the 5th turn and 7 a turn starting on the 3rd turn. use the lift tubes to help hold sites, react everyone around. put p-60 and dengar with gun at the west gallery to get off 3 shots at anyone coming throgh the docking bay. starting IAO gives me more drain potential and frees up a shield

See also

Sources


References