Sithborg Maul Craziness II: The Bane of Maul

From SWCCG Wiki
Jump to navigation Jump to search

sithborg Maul Craziness II: The Bane of Maul is a Dark constructed list published on Game Players Network.

Deck info

  • Player: sithborg
  • Published: 23 November 2004 (Game Players Network)
  • GPN category: Standard
  • Format: Premiere - Original VS7
  • Side: Dark
  • Starting Card: Tatooine: Desert Landing Site
  • Starting Interrupt: Prepared Defenses
  • Starting Effect: Fear Is My Ally
  • Strategy: Tatooine: Desert Landing Site
  • GEMP Importable deck: Download (omits Bane Malar (V) (Virtual Set 7), The Emperor (V) (Virtual Set 6), Blaster Rack (V) (Virtual Set 1), Location, Location, Location (V) (Virtual Set 5), Imperial Decree (V) (Virtual Set 6): not in GEMP)

Introduction

An update to one of my favorite decks.

The published list has 59 cards.

Decklist

Character

Weapon

Starship

Location

Effect

Interrupt

Epic Event

No Defensive Shields named.

Notes

  • Qty 59 as published (no section counts given).
  • Original-era (V): Blaster Rack (V) (VS1); Location, Location, Location (V) (VS5); The Emperor (V) x2, Imperial Decree (V) (VS6); Bane Malar (V) x2 (VS7; the strategy cites 'the release of Bane Malar (V)').
  • Posted 'Maul's Double-Bladed Saber' dested Maul's Double-Bladed Lightsaber; 'Mara Jade' Mara Jade, The Emperor's Hand; 'Sniper combo' Sniper & Dark Strike; 'Dr. Evazon combo' Dr. Evazan & Ponda Baba.
  • Unique cards posted x2–x3 (Darth Maul x3, Bane Malar (V), The Emperor (V), Darth Vader With Lightsaber, bounty hunter ships) dested as posted.

Strategy

Well, I've been planning on updating this deck since Animalvader gave me a real good tip, and the release of Bane Malar (V), a much improved Rodian (V) just made me want to whip this deck up.

First off, pull If The Trace Was Correct. Hopefully you will have a Maul. The first site you should pull should be the Cantina if you have an Expand the Empire or you were given enough force to let you use a Twi'lek (if you got it) to pull it. Drop EXE on the Landing Site and drop your free Maul to the Cantina. If this doesn't happen, just set up Maul at the Site and go for the extra activation of Jabba's Palace.

By Expanding the Landing Site's text, you will be able to get a drain of SIX at the Cantina, even if Amidala is out. Your major focus is Maul's drains. Go after the opponent. Especially if Resistance is out (which a smart opponent will do). Be sure to get Bane out to protect your uber drains.

The drains will put a lot of pressure on your opponent. If the Landing Site gets seperated from the Cantina (say against WYS or someone playing DB 94), set up elsewhere. You still get nasty drains.

Like I said, Resistance kills your drains. Your only hope is to kick them off three battlegrounds. I wanted to include some SAC, but I was having some trouble to include. Any suggestions would be wonderful, as well as any other constructive critiscm.

See also

Sources


References