Sense (Dark) (Coruscant)
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This is the Dark Side Coruscant card.For the other cards titled Sense, see Sense.
| Title | Sense |
|---|---|
| Side | Dark |
| Type | Interrupt — Lost Interrupt |
| Set | Coruscant |
| Publisher | Decipher |
| Era | Decipher era |
| Rarity | U |
| Uniqueness | Unrestricted |
| Destiny | 3 |
| GEMP ID | 12_157 |
| Versions | Decipher — this page (12_157) |
For the Light Side card, see Sense (Coruscant). For the Premiere card, see Sense (Dark).
Sense is a Dark Interrupt (Lost Interrupt) from Coruscant.
Card Text
If opponent just played an Interrupt (or just initiated a 'react'), target one of your characters on table. Draw destiny. If destiny < ability of target, that Interrupt (or 'react') is canceled. OR Cancel Alter.
Lore
A Sith Lord can use the Force to reach out and find what he seeks.
Canceled by
Cancels
- Alter
- Alter & Friendly Fire
- Alter (EP1)
- Alter (V)
- One Interrupt
- One react
Counterpart
- Sense (EP1)
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Dark Interrupt: Sense, Coruscant, U
References
- ↑ Scomp: Sense (Dark) (Coruscant); card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive