Rebel Leadership
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| Title | Rebel Leadership |
|---|---|
| Side | Light |
| Type | Interrupt — Used Interrupt |
| Set | Death Star II |
| Publisher | Decipher |
| Era | Decipher era |
| Rarity | R |
| Uniqueness | Unique |
| Destiny | 4 |
| GEMP ID | 9_54 |
| Versions | Decipher — this page (9_54)Virtual Original — Rebel Leadership (V) (Virtual Set 12: Martyrs & Magistrates) ( 1112_19)Virtual Legacy — Rebel Leadership (V) (Virtual Block 3) ( 1230_109)Virtual Modern — Rebel Leadership (V) ( 203_17) |
Rebel Leadership is a Light Interrupt (Used Interrupt) from Death Star II.
Card Text
Each of your admirals and generals is forfeit +1 for remainder of turn. OR If your admiral is in battle at a system (or your general, except Obi-Wan, is in battle at a site), you may either add one battle destiny or prevent opponent from drawing more that one battle destiny.
Lore
In times of greatest need, the Rebellion relies on the brilliant leadership provided by commanders fighting for freedom.
Counterpart
Underlying card for
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Interrupt: Rebel Leadership, Death Star II, R
References
- ↑ Scomp: Rebel Leadership; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive