Put That Down (V) (Virtual Set 14: Armed & Operational)
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Players Committee / Virtual — not a Decipher card.
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| Title | Put That Down (V) |
|---|---|
| Side | Light |
| Type | Interrupt — Used Interrupt |
| Set | Virtual Set 14: Armed & Operational |
| Publisher | Players Committee |
| Era | Virtual Original |
| Uniqueness | Unique |
| Destiny | 4 |
| GEMP ID | 1114_10 |
| Versions | Decipher — Put That Down (5_65o)PC Errata — Put That Down (PC Errata) ( 5_65)Virtual Original — this page ( 1114_10)Virtual Legacy — Put That Down (V) (Virtual Block 2) ( 1220_152)Virtual Modern — Put That Down (V) ( 200_55) |
For the Decipher card this slip modifies, see Put That Down. Code OVS14 · GEMP id 1114_10.
Put That Down (V) is a Light Interrupt (Used Interrupt) from Virtual Set 14: Armed & Operational.
Card Text
If your character or starship is about to be captured or lost during the weapons segment of a battle, it is hit instead and may not be captured or lost until the damage segment. OR If opponent just played an Interrupt during battle, activate 2 Force.
Lore
Lord Vader interceded between the trigger-happy mercenary and his target.
Sources
- VirtualCards14.pdf (Players Committee Remaster sheet, starwarsccg.org CDN; the Internet Archive holds only 2021 redirects for the swccgpc.com copy) — official text as of 22 December 2007; slip 10. Slip image and game text from this sheet. Preserved copy: Internet Archive
- Lore and art: the printed Decipher card, Put That Down.
- Full-card remaster: Virtual Set 14: Armed & Operational (fan reconstruction, 2026).