Projective Telepathy (V) (Dark)
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Players Committee / Virtual — not a Decipher card.
« On The Verge Of Greatness / Taking Control Of The Weapon (Dark) ·Virtual Set 16 · Scarif (Virtual Set 16) »
| Title | Projective Telepathy (V) |
|---|---|
| Side | Dark |
| Type | Interrupt — Used Interrupt |
| Set | Virtual Set 16 |
| Rarity | U |
| Uniqueness | Unique |
| Destiny | 3 |
| card_uid | 216_12 |
| Version | virtual |
| Printings | Virtual Set 16 — this page |
For the Decipher card, see Projective Telepathy.
Projective Telepathy (V) is a Dark Interrupt (Used Interrupt) from Virtual Set 16.
Card Text
If drawn for destiny, may take into hand. Draw top card of Force Pile. OR During opponent's control phase, target a location. Total ability of 7 or more required for opponent to draw battle destiny there for remainder of turn.
Lore
Luke.' 'Father.' 'Son, come with me.
Combos
- Wounded Warrior - Prevent battle destiny draws by getting opponent under 7 ability.[1]
Rulings
- If the total ability 7 requirement is not met, even cards that add battle destinies will not enable Light to draw battle destiny.[1]
- Cards that draw if unable to otherwise will enable Light to draw battle destiny.
See Also
Sources
- Virtual Set 16 card list at res.starwarsccg.org
- Virtual slips at starwarsccg.org — Dark: Projective Telepathy (V)
- Scomp Link Access
References