Pointy-eared green dude Red Uniform Ral-Ops

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pointy-eared green dude Red Uniform Ral-Ops is a Dark constructed list published on Game Players Network.

Deck info

Introduction

This deck, IMO, has a good mix of land and space. I've wanted to incorporate guards in a dark side deck for the longest time. What do you guys think?

The published list has 61 cards.

Decklist

Objective

Character

Weapon

Starship

Location

Effect

Interrupt

Strategy

First of all, I know I need some changes in this deck. I could use some better starting effects, to begin with. I used to use Imperial Arrest Order, but I traded that to a new friend who was learning the game. Plus, I'd like to go space/ground with this deck. I need some Force Lightnings so that the Emperor can whip some @$$. I think my space is strong enough, but I did think about dropping some of Saber Squadron for some ZiMH and company. And I like most of my interrupt/effect choices, but I'm thinking that could be better, too.

I'm going to keep the Royal Guards in the deck...no questions asked. However, is there a quick way to pull the Emperor? And my activation looks a little tight right now, and I really don't want to be choked. I like the idea that I can pull Vader early, but other than that, I know that this deck can be A LOT better. :S

I do have a strategy, but I'd rather not divulge, simply because I want to change it. (y) You guys got some suggestions? I would like to stay classic, but open suggestions are welcome {aka challenger ;) }. Thanks guys!

PS I can't go speeders, so please don't suggest that. If it's possible, answer this: How can I keep Guards and be effective?

See also

Sources


References