Paul Merrian De-SYCFA TIEs

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Paul Merrian De-SYCFA TIEs is the Dark constructed list Paul Merrian posted on DeckTech.[1]

Deck info

Decklist

Objective

Character

Weapon

Starship

Location

Effect

Interrupt

Admiral's Order


Original post

De-SYCFA TIEs

  • Author: Paul "Ultima 1" Merrian
  • Published: February 5, 2001
  • Rating: 3.5
  • Description: A powerful space deck using unique TIEs and the Death Star.

Strategy

This is a fairly straightforward SYCFA using unique fighters and Star Destroyers, along with two bounty hunter ships for their unique abilities.

If SAC is common in your area, start TinT&OE instead of Battle Order

Card Explanations

Corporal Grenwick- allows the Death Star Sentry to deploy free, doubles its modifiers, and makes it able to use all three as well as making it non-unique.

Heavy Fire Zone- to bring out weapons to take on my opponent's forces, also a nice recyclable destiny 5.

FCI-you are using fighters with separate permanent pilots, except the hunter ships, which make up for the power -2 with their special capabilities.

Use Moby Points to pull Wakeelmui and Twi'lek to pull SFS (after Battle Order if you didn't start it).

Matchups

EBO- overpower them in space and send in Darth and Arica with sabers along with Tarkin to go after them on the ground.

HB- harass their forces until they flip, then use the Death Star and Kessel as staging areas to probe planets.

MWYHL- ignore their testing and focus on draining and destroying anything they put up against you. You will be able to win it through battle damage or just drain them to death.

RST- tough matchup, but possible if you can get Arica and Vader in place to attack their scouts as they deploy.

WYS- just overpower them in space, because a normal WYS deck is limited in how many ships it can get out because of the +6 restriction.

TIGIH- keep your Imperials away from Luke and use Arica to sneak up, then use her breaking cover to fire a weapon to hit him. Put an Imperial at the Landing platform if possible to limit your opponent's options.

Original card list

As posted on DeckTech
Starting (8) Set Your Course For Alderaan/The Ultimate Power In The Universe Alderaan Death Star Death Star Docking Bay 327 Prepared Defenses Battle Order Combat Response Mobilization Points Characters (14) Admiral Piett Arica Baron Soontir Fel Captain Gilad Pellaeon Captain Yorr Colonel Jendon Commander Brandei Commander Merrejk Corporal Grenwick DS-181-3 DS-181-4 Grand Admiral Thrawn Grand Moff Tarkin Lord Vader Admirals Orders (1) Fighters Coming In Effects (7) Death Star Sentry First Strike Lateral Damage Reactor Terminal Return To Base Sienar Fleet Systems There Is No Try & Oppressive Enforcement Interrupts (8) Dark Jedi Presence Dark Maneuvers Flawless Markmenship Ghhhk & Those Rebels Won't Escape Us x2 Heavy Fire Zone Imperial Command Twi'lek Advisor Locations (5) Death Star Docking Control Room 327 Eriadu Kessel Kuat Wakeelmui Starships (13) Chimaera Dengar In Punishing One Executor Judicator Onyx 1 Onyx 2 Saber 1 Saber 2 Saber 3 Saber 4 Thunderflare Zuckuss In Mist Hunter Weapons (5) Heavy Turbolaser Battery Mara Jade's Lightsaber SFS L-s9.3 Laser Cannons Superlaser Vader's Lightsaber


See also

Sources

References

  1. ↑ De-SYCFA TIEs, DeckTech (Paul "Ultima 1" Merrian, 5 February 2001). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.