Patrick Mathieson DS2Ops Returns - Tatooine

From SWCCG Wiki
Jump to navigation Jump to search

Patrick Mathieson DS2Ops Returns - Tatooine is the Dark constructed list Patrick Mathieson posted on DeckTech.[1]

Deck info

Decklist

Objective

Character

Weapon

Starship

Vehicle

Location

Effect

Interrupt

Epic Event

Original post

DS2Ops Returns - Tatooine

  • Author: Patrick "Fiftytwo" Mathieson
  • Published: May 13, 2001
  • Rating: 4.5
  • Description: Yes, this is a build the Death Star II deck. Does that mean that it's bad? No, it's completely tournament viable and wins games.... by a lot.

Strategy

Still confused? That's all right. I'll show you how powerful this deck can be.

1st Turn Activate your whopping 5 force, toss down IAO and the DS2. Grab the DS2 DB, throw down Jerjerrod there, deploy the Capacitors.

2nd Turn Activate your 9. Deploy the Tatooine DB and the Coolant Shaft. Put somebody at the docking bay.

3rd Turn Activate 11. Deploy the Reactor Core and the Spaceport DB on Tatooine. Toss That Thing's Operational on the core. Put somebody at the Spaceport DB. Move the DS2 to Tatooine. Transit Jerjerrod to one of the DBs.

While this is happening, you should be doing a couple things.

1) First, you should be looking for either Tatooine or Merrejk. They are EXTREMELY IMPORTANT.

2) Second, look around for some Twi'leks to get We Shall Double Our Efforts. This is less important, but it still helps. Also, try to get His Name Is Anakin out.

3) You should put some guys at the DS2 system to protect it from early LS attack.

After that, you'll want to spread out on Tatooine (but not so much that you are weak at one site) and drain. The DS2 will be above Tatooine and direct damaging for ATLEAST 4 a turn, 5 if We Shall Double Our Efforts is out, up to 8 if the other 3 sites are out. Get Palpatine with Overseeing it Personally on him to Tatooine. Drain on the ground for tons (8 without any modifiers and all sites out, 11 with sabers, 13 with sabers and Presences, 18 with sabers, Presences, and Overseeing it Personally). Drain a little in space. You'll eventually completely destroy them (on average, you're hurting them for 15 force a turn) and not only win, but win by a huge differencial.

EXTREMELY IMPORTANT NOTE I realize that it is possible for the light side to blow up the Death Star II. But it really doesn't matter. At the very least, you're direct damaging with it for 4 a turn. It takes them 4 turns to get to the core. If they blow it up, I lose 12 force or something. So I'll have lost 12 force, they'll have lost 16. So they can't possibly make me lose more force than I make them lose. Either way, I'll still be draining on the ground for massive amounts after that.

Some explanations of the cards...

Darth Maul + Lightsaber Power 7, deploys for 6 on Tatooine, and can drain unhindered by little scrubs in his way.

The Emperor's Sword & Shield Deploy for 3 to the DS2, and are power 6 if you keep the Emperor on the DS2.

Aurra Sing Power 4, ability 4, and can steal sabers.

Sebulba Power 4, ability 2, but lowers the opponent's power by 3, effectively making him power 7.

We Shall Double Our Efforts Adds 1 to X on That Thing's Operational, and makes it much harder for them to blow up the DS2.

His Name Is Anakin Limits their force generation with Staging Areas, and makes their aliens deploy for a lot more on Tatooine.

Please review constructively.

Patrick

Original card list

As posted on DeckTech
DS2Ops Starting (8) Endor Operations/Imperial Outpost Endor Endor Bunker Endor Landing Platform Operational As Planned Death Star II Moff Jerjerrod Imperial Arrest Order Locations (11) Tatooine x2 Death Star II DB Tatooine DB Spaceport DB DS2 Capacitors DS2 Coolant Shaft DS2 Reactor Core Tatooine Cantina Tatooine Tusken Canyon Tatooine Jundland Wastes Starships (7) Bossk in Bus Boba Fett in Slave 1 Zuckuss in Mist Hunter Dengar in Punishing 1 IG-88 in IG-2000 The Emperor's Shield The Emperor's Sword Characters (16) Lord Vader x2 Darth Maul x2 Mara Jade x2 Aurra Sing Emperor Palpatine x2 Grand Moff Tarkin 4-LOM with Concussion Rifle Prince Xizor Guri Sebulba Commander Merrejk x2 Vehicles (2) Tempest 1 Blizzard 2 Weapons (3) Vader's Lightsaber Mara Jade's Lightsaber Maul's Lightsaber Effects (6) We Shall Double Our Efforts Overseeing It Personally Presence of the Force x2 Secret Plans His Name Is Anakin Interrupts (6) Twi'lek Advisor x4 Imperial Barrier x2 Epic Events (1) That Thing's Operational


See also

Sources

References

  1. ↑ DS2Ops Returns - Tatooine, DeckTech (Patrick "Fiftytwo" Mathieson, 13 May 2001). Preservation copies: Stephen Skilton; GitHub Pages.