OpusThePenguin Musical Bounties

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OpusThePenguin Musical Bounties is a Dark constructed list published on Game Players Network.

Deck info

Introduction

Hit 'em fast and see that doe in the headlights look. Or completely misunderstand

Decklist

Character

Creature

Device

Weapon

Starship

Vehicle

Location

Effect

Interrupt

Strategy

Isn't it pretty obvious? First turn, deploy Audience Chamber from your deck. Next turn, deploy Ak-rev along with Dungeon (from your deck). The following turn you take Greeata into your hand and deploy her. There. Now each turn, you can get one musician and one Rodian. And there are plenty of them, too. So have two or three sites full of musicians, and you'll have two or three very nice squads that work suprisingly well together, unless you're not an idiot, in which case, it is no surprise.

Capture! Cut 'em, stun 'em, fry 'em, even force 'em to be forfeited for attrition, it doesn't matter. Just be sure to capture as unique guys as possible, which should be fairly easy with All Wrapped Up. Ever tried to play a "Train Luke" Deck with Luke doing time in the Dungeon?

Now, there are some cards here that just don't make much sense. Watto and his cube and yard, and the Jawas. These guys are here just because I think they look neat. Terribly sorry. Oh yes, and I've never won a Dark game without Datcha in my deck.

Speaking of Datcha, how about some planetary assault? First, get ol' Brangus Glee over to your docking bay, accompanied by Boba Fett (with his rifle, preferably) and Datcha in the armor. And waddya know, you've got a great mini-assault team! Brangus allows you to go anywhere for free. ANYwhere. Yavin 4? Endor? Any rebel base, they've got you covered. Throw the guys a Yuzzum or two for battle damage/attrition if you want. But let's just take a look at our little assault team.

Boba Fett: power 4 ability 3 armor 5; gun down as many people as you have force; immunity to attrition <3

Datcha: power 6(! that's right!) ability 2 armor 5. immunity to attrition <3

Dat's nice... And throw them a couple hidden weapons (even Datcha) and you beat even the strongest opponent.

Then there's Maul's Ship and that Naboo Blaster. Now what are THEY doing in here? Well, this deck pretty much sucks in space. However, just load the infiltrator with a couple of pilots (they don't have to be Maul) and you'll atleast be able to hold down one system. Also, destiny of 6 and deploy of only 3 with a 4-5-6 is just great.

And the Naboo Blaster. Look at the original Blaster Rifle. Now look at the Naboo Blaster. That's right, shut up.

So there you have it. I think. Oh, wait. Deploy Expand the Empire and Presence of The Force on Audience Chamber. Two more aliens from the deck, and more generation and drain. Nuff said, I hope.

Please, don't feel free to contact me if you have any difficulties. I'll just laugh.

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