Moogle25 EBO Wannabeats version 2.0!

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moogle25 EBO Wannabeats version 2.0! is a Light constructed list published on Game Players Network.

Deck info

Introduction

a fun EBO that has good space and potential beatdown fun on ground...

Decklist

Character

Weapon

Starship

Location

Effect

Interrupt

Defensive Shields

These cards were posted as Defensive Shields outside the deck.

Six shields listed under An Unusual Amount Of Fear.

Notes

  • Posted 'X-Wing Cannon' x3 dested X-wing Laser Cannon x3. Captain Han Solo is the Cloud City card.
  • Traffic Control appears twice: the (V) shield under An Unusual Amount Of Fear (VS3) and the unmarked printed Effect in the deck.
  • Original-era (V) slips: General Carlist Rieekan (VS4), Romas "Lock" Navander (VS4), Bright Hope (VS6).

Strategy

first thing you should do is use strike planning to pull general carlist rieekan (V).

1st turn, activate at least 3 force...use insurrection & aim high to pull echo docking bay. deploy it. deploy rieekan (V) to the docking bay for 2 force. after you deploy him then use his gametext to pull a new secret base and then deploy it on the first marker. now use it to pull the echo war room and the echo corridor. if you have any force left then you should draw it into hand or deploy another character if you can...

2nd turn, activate at least 7 force...use a new secret base to pull echo base operations...now use rieekan to pull romas "lock" navander (V) then deploy him to either the corridor or the war room and then use him to pull a battle ground system...i usually do hoth because kessel gives the dark side more force and you can pull kiffex with a new secret base later...you can have EBO setup by the end of this turn if you have enough force to deploy another character to get your third echo site for ebo...if you have force left over you can either try and pull a ship or pilot using sqaudron assignments and deploy it to hoth, save it for next turn or draw into hand. i'd probably draw up...

3rd turn, activate at least 9 force. if you don't have ebo setup yet you should have it setup at the end of this turn. use ANSB to pull Kiffex and lock to pull Kessel. all your systems should be out by now...you should now start getting stuff into space...

for the rest of the game you should setup your space and drain away...battle people away from your planets...power pivot rocks...with that card you can have wedge in RS1 against executor and 50 pilots...use power pivot and you got 9 power plus destiny...all battle damage...it can make people very mad hehehe...you also have the EPPs to take out people coming after your people at the echo sites or beatdowns if they leave people at their own sites...plus you have resilience to grab them back if/when you lose them..

i've updated this after some playtesting...i've yet to playtest this version as my friends who i usually play with were at worlds when i made the update...

See also

Sources


References