Mike Fitzgerald Highway to the Danger Zone
Mike Fitzgerald Highway to the Danger Zone is the Light constructed list Michael Fitzgerald posted on DeckTech.[1]
Deck info
- Player: Michael Fitzgerald
- Published: 4 October 1999 (DeckTech)
- Published title: Highway to the Danger Zone
- Format: Premiere - Endor
- Side: Light
- Starting Card: Hidden Base
- Starting Effect: Battle Plan
- GEMP Importable deck: Download
- Strategy: This deck slows the opponent down ,forces them to probe for HB , and finishesthem off with drains.
Decklist
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Objective
Character
Starship
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Location
Effect
Interrupt |
Original post
Highway to the Danger Zone
- Author: Mike "Iceman" Fitzgerald
- Published: October 4, 1999
- Rating: 4.0
- Description: This deck slows the opponent down ,forces them to probe for HB , and finishesthem off with drains.
Strategy
Notes This is about as much of a balanced deck as you can make. It's simple for beginners yet effective for advanced. Usual play is to use Battle Plan as the starter unless you feel Manip is possible ( CCT etc. ). The Hidden Base can be changed. I chose this setup because you can strand the opponent at the high parsec systems or the low parsec systems and drain them down. Between Endor and RPoint you'll get your ships out quickly. This deck gets generation going very quickly. Be careful with Coruscant and try to stay away from there until you can use the little gametext bonus. If the opponent has Security Precautions out you wanna wear there ships out before you flip.
Here we go
v. ISB Battle Plan is gonna be a really big pain to them. TPIFF , HB , Harc Seff , and It Could Be Worse will help stop any drains. Order to Engage and your characters will deal damage and the Noble Sacrifices will help you to retrieve a nice chunk of force.
v. DS Ops Basically all the ISB counters apply here as well. EPP Smackdown is nice.
v. Ralltiir Ops You might have to pay a lot for Rebels but you should be able to activate enough force to cover it. All the normal Op counters work here. Also - remember that Battle Plan will let you ignore the Swamps gametext so you may be able to surprise them there. Beezer will help v. Reacts
v. Big Blue Should be a great game. May wanna be careful with the amount of force you give them. Try not to flip until the end of the game or you have to. Noble Sacrifice can be huge here also.
v. Drazin Noble Sac the captive , Start Scrambled T to stop Manip. Grapplers will help also. Monnok won't really get much either.
v. HDADTJ w/ dueling TRY not to deploy Obi or Luke unless you have It Could Be Worse and a bunch of force active. Momaw , Wyron , and Jereon will cancel Visage and as long as you don't have Luke or Obi at a battleground site Insurrection will lock Vader out of the Exe sites.
v. HDADTJ w/o dueling Cancel Visage and play normally.
miscellaneous notes Try to save ICBW for when they probe so Security Precautions doesn't hurt. #s protection is in as well as a bit of SAC protection. Pretty simple stuff but effective.
Original card list
Objective ( 1 )
Hidden Base
Locations ( 10 )
RPoint
Dagobah
Dagobah Yoda's Hut
Tatooine
Kessel x2
Kiffex
Coruscant
Endor x2
Characters ( 18 )
EPP Obi x2
EPP Luke x2
EPP Han x2
EPP Leia x2
Harc Seff
Jereon Webb
Mr. Bigglesworth ( Biggs )
Wedge
Momaw Nadon
Toryn Farr
Wyron Serper
Hol Okland
Dak Ralltiir
Zev Senesca
Ships ( 11 )
RLiR1
GLiG1
Tantive IV
Spiral
X-Wing x4
Gold Squadron Y-Wing x2
Correllian Corvette
Effects ( 10 )
Scrambled Transmission
Battle Plan
Order to Engage
Draw Their Fire
Wise Advice
WTTPOUs ? x2
TPIFFrom
Traffic Control
Insurrection
Interrupts ( 10 )
The Signal x3
It Could Be Worse x2
Noble Sacrifice x2
Don't Forget the Droids x2
Shocking Information
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See also
Sources
- Highway to the Danger Zone, decktech.net
- Highway to the Danger Zone, stephenskilton.com
- Highway to the Danger Zone (GitHub Pages)
- Highway to the Danger Zone (Wayback of decktech.net)
References
- ↑ Highway to the Danger Zone, DeckTech (Mike "Iceman" Fitzgerald, 4 October 1999). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.