Local Trouble (V)
Players Committee / Virtual — not a Decipher card.
| Title | Local Trouble (V) |
|---|---|
| Side | Dark |
| Type | Interrupt — Lost |
| Set | Virtual Block 1 |
| Publisher | Players Committee |
| Era | Virtual Legacy |
| Rarity | R1 |
| Uniqueness | Unrestricted |
| Destiny | 4 |
| GEMP ID | 1210_63 |
| Slip | 63 |
| Versions | Decipher — Local Trouble (1_256o)Decipher — Local Trouble ( 1_256o)PC Errata — Local Trouble (PC Errata) ( 1_256)Virtual Legacy — this page ( 1210_63)Virtual Original — Local Trouble (V) (Virtual Set 2: Our Most Desperate Hour) ( 1102_41) |
| Printed title strip | Local Trouble (V) |
Local Trouble (V) is a Dark Interrupt (Lost) from Virtual Block 1.
Card Text
At the beginning of your battle phase, use 1 Force to initate a battle between two Imperials and an opponent's character present at same interior site. For remainder of turn, no other battles may occur here and opponent takes no battle damage here.
Lore
'Look like somebody's beginning to take an interest in your handiwork.' Imperial stormtroopers coerce local residents to assist them in the apprehension of Rebel scum.
Sources
- Virtual Block 1 card list at res.starwarsccg.org. Preserved copy: Internet Archive
- Virtual slips at starwarsccg.org — Dark: Local Trouble (V). Preserved copy: Internet Archive