Local Defense & •Put That Down

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Players Committee / Virtual — not a Decipher card.














Info
TitleLocal Defense & •Put That Down
SideLight
TypeInterrupt — Used Interrupt
SetVirtual Set 18
PublisherPlayers Committee
EraVirtual Modern
RarityC
UniquenessUnique
Destiny4
GEMP ID218_24
VersionsVirtual Modern — this page (218_24)
Printed title stripPut That Down
Copyright lineTM & © 1997 LUCASFILM LTD. TM, ® & © 1997 DECIPHER INC.

Local Defense & •Put That Down is a Light Interrupt (Used Interrupt) from Virtual Set 18.

Card Text

Take an [Independent] starship into hand from Reserve Deck; reshuffle. OR If your starship (or non-Jedi character) is about to be captured or lost during the weapons segment of a battle, it is hit instead and may not be captured or lost until the damage segment. OR If opponent just played an Interrupt during battle, activate 2 Force.



Rulings

  • Second function: Note the difference between 'captured' and 'seized'. If IG-88 With Riot Gun draws destiny successfully, the character is about to be captured. Light would then play this Interrupt before Dark chooses between the Seize/Escape/Imprison options for capturing.[1]
  • Third function: Plays during the response step of the opponent's Interrupt action (similar to Sense), after costs have been paid but before the opponent's Interrupt has had its result.

Pulls

Canceled by

Also known as

  • LD&PTD
  • Local Defense combo

Sources

References