Z-95 Headhunter

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Info
TitleZ-95 Headhunter
SideLight
TypeStarshipStarfighter (Z-95 Headhunter)
SetOfficial Tournament Sealed Deck
RarityPM
UniquenessUnrestricted
Destiny3
Power2
Deploy2
Forfeit2
Maneuver4
IconsPilot Independent
card_uid106_9
Versionprinted
PrintingsOfficial Tournament Sealed Deck — this page

Z-95 Headhunter is a Light Starship (Starfighter) from Official Tournament Sealed Deck.

Card Text

Permanent pilot aboard provides ability of 1. Power and Maneuver +2 at non-unique cloud sectors. May be carried aboard starships like a vehicle.

Lore

Developed by Incom/Subpro. Atmospheric fighter adapted for space travel. AF-4 version refitted with Incom 2a fission engines and two Taim & Bak KX5 laser cannons.

Strategy

By Brian Kallenbach[1]

The much-anticipated predecessor of Incom's X-wing is finally here. In your sealed deck tournament, you'll find the Z-95 is immune to Tallon Rolls (that interrupt cannot target an independent starship). It has no hyperdrive, but it can be carried on a Corellian Corvette like a vehicle. After the sealed deck event, you'll want lots of these babies in your cloud decks. At non-unique cloud sectors, they hold their own against the Obsidian TIEs from Cloud City.

Combos:

Z-95 + Corellian Corvette: At last, carry a starfighter on a Light Side capital ship.

Z-95 + Out of Nowhere: Maneuver 4 is all it takes.

Combos

  • Z-95 + Corellian Corvette Carry a starfighter on a Light Side capital ship.[2]
  • - Z-95 + Out of Nowhere Maneuver of 4 is all that is needed.

Pulled by

Characteristics

  • NO HYPERDRIVE
  • Independent (starship)

Underlying card for

See Also

Sources

References