Karl Schultz Why The Tennessee Vols SHOULD Be No. 1

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Karl Schultz Why The Tennessee Vols SHOULD Be No. 1 is the Dark constructed list Karl Schultz posted on DeckTech.[1]

Deck info

Decklist

Objective

Character

Creature

Weapon

Starship

Vehicle

Location

Effect

Interrupt


Original post

Why The Tennessee Vols SHOULD Be #1

  • Author: Karl "Faust" Schultz
  • Published: September 4, 2000
  • Rating: 4.0
  • Description: What an injustice....oh well they gotta work on their QB situation :-)Anyways here is my ralops ive been playing with for about 4 months.

Strategy

Ive Been playing with this Ralops deck (or versions of it) for quite a while. It has served me quite well...anyway on to the strategy.

First turn

pull Rendili with Mob Points, and SP DB with IAO, and a <> site with the objective, and deploy them all. Drop a scrub to the Docking bay.

Flip your obj ASAP, preferably with scrubs, so you can use your mains for beatdown. Drain on Ralltiir for 4, and Rendili for 1...the steady drain will stop them....alter any prjections they play on ralltiir sites, as they'll screw you over. Sandwhirl is great on desert to keep them away (youve got plenty of vehicles, so it won't hurt you). Use imperial barrier when needed, and beatdown with mains, you are beaten etc.

Now...

Against MWYHL Pretty easy....spread out and drain, (probably for 5 -) get Search And Destroy out ASAP, cuz it will screw them. Dont deploy Vader unless its a hit and run mission, because uncontrollably fury hurts. CHYBC to stop the retreival, and then grab on the edge with TBHTP if they do play it.

Against Space Although your only packing 6 ships youve got quite a fleet....deploy ships only where you can win battles (go figure), and get Battle Order, and Search And Destroy out quickly to force them to come down. When they do just beat the crud out of them.

Against TIGIH/Eloms Capture Luke as soon as you can with Vader, then move them to the Executor or Death Star II Docking Bay. Sit him there. Be careful on Ralltiir, and mantain a large force at each site. Drain in space for 1.

Those are pretty much "the decks" right now...if i forgot one let me know and ill post something for it next time i post this deck

Original card list

As posted on DeckTech
Starting(6) Ralltiir Operations/In The Hands Of The Empire Ralltiir Prepared Defenses Oppressive Enforcement Imperial Arrest Order Mobilization Points Locations(7) Rendili Death Star II Docking Bay Executor Docking Bay Desert Forest Jungle Spaceport Docking Bay Characters(16) Admiral Ozzel AT-ST Pilot x3 Colonel Davod Jon Commander Igar Darth Vader, Dark Lord Of The Sith x2 Janus Greejatus Lieutenant Arnet Lieutenant Cabbel Lieutenant Commander Ardan Mara Jade, The Emperor's Hand Mosep Officer Evax Sim Aloo Creatures(1) Bubo Starships(6) Zuckuss In Mist Hunter Boba Fett In Slave I Bossk In Hound's Tooth Chimaera Dengar In Punishing One Devastator Vehicles(5) Blizzard 2 Tempest 1 Tempest Scout 1 Tempest Scout 2 Tempest Scout 5 Weapons(2) Vader's Lightsaber Mara Jade's Lightsaber Interrupts(6) Alter x2 Imperial Barrier x2 You Are Beaten Masterful Move Effects(11) Battle Order Come Here You Big Coward Sandwhirl You Cannot Hide Forever Imperial Decree Reactor Terminal Insignificant Rebellion Security Precautions There'll Be Hell To Pay x2 Search And Destroy


See also

Sources

References

  1. ↑ Why The Tennessee Vols SHOULD Be #1, DeckTech (Karl "Faust" Schultz, 4 September 2000). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.