JediPirateMonkey The Frozen Wasteland
JediPirateMonkey The Frozen Wasteland is a Light constructed list published on Game Players Network.
Deck info
- Player: JediPirateMonkey
- Published: 19 May 2003 (Game Players Network)
- GPN category: Standard
- Format: Premiere - Death Star II
- Side: Light
- Starting Card: Hoth: Echo Command Center (War Room)
- Strategy: Hoth: Echo Command Center (War Room)
- GEMP Importable deck: Download
Introduction
A Hoth deck I created and tried to enhance with other stuff. I know it's sorta crappy, but give me a break.
Decklist
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Character
Device Weapon |
Starship Vehicle Location
Effect Interrupt
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Strategy
Once again, I have no "strategy". I play the War Room early to get an easy 2/0 going, and then try and drop Rieekan and Mothma there to get +2 everywhere, -1 attrition for battles at Hoth, +2 forfit for the Troopers and the ability to fetch them from the Reserve Deck. Luminous is there for maximum retrieval from TFTIA, along with some capital and fighter support in case of a Stalker. The interrupts are few, but I think they are helpful. Walker Sighting can get the 1st, 2nd, and 3rd or 4th Markers out really quickly, allowing for the Energy Shield to go up and for the walkers to have a longer journey, allowing the speeders (and their pilots) to rush out and save the day. Artillery weapons are big, with aid from the remote, but the character weapons are more important so that the troopers don't get caught off guard.
See also
Sources
- The Frozen Wasteland (Wayback, 20051102154456)
- GPN Star Wars Decks page 24 (Wayback, 20050430203312)