Grouchy old uncle owen Driven: Senate Podracing Space

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grouchy old uncle owen Driven: Senate Podracing Space is a Light constructed list published on Game Players Network.

Deck info

Introduction

This deck is EPISODE 1 ONLY and should not be attempted if DS Senate is popular in your area. Nobody plays DS Senate here, so I crush them...

Decklist

Objective

Character

Weapon

Starship

Location

Effect

Interrupt

Admiral's Order

Epic Event

Strategy

”She may not look like much, but she’s got it where it counts.” This deck may look like a jumble, but it wins reliably. In tournaments I've gone 4-2 with this deck, placing third with three full wins and a timed win. Amazingly fun to play, since it basically penalizes the opponent at every turn, and sets up some amazing combos for you. And by the way, don’t forget this deck is for Episode 1 only environment, otherwise it sucks vs. the anti-retrieval shields.

First off: while your opponent is activating in his first turn, start the Podrace! it doesn’t matter how much you retrieve when you win, start it immediately. Winning isn’t the important thing with this race...the important thing is finishing the race so you have your own battleground site to satisfy Mas Amedda and Sei Taria, although getting I Did It! on the table so you can take back a lost card every turn and kill your opponent’s Force pile is definitely nice. The race may not always be winnable; against a dedicated DS racing deck you’ll probably lose since Sebulba’s Podracer is so much faster than Anakin’s. I lost the podrace against just such a deck, a Watto Objective deck that started Watto’s Box and roared right over me. I ate the 4 damage (thanks to my shield) and went on to win the game. So the Podrace is not the most important aspect of this deck. Podracing doesn’t have much influence at all anymore, except that there is nothing to stop the Force retrieval for the Light Side, and that’s what this deck capitalizes on. Plus, once the podrace is over (fast as it can be), you’ll find that you now have your very own battleground site and system on the table. all you need is one more battleground system to be able to use I Did It! with the shield out, plus use all the bonuses from the Senators about battleground site & system.

Don’t worry about only having 4 serious characters for fighting on the ground, either...what I do with them is drop Obi-Wan and Panaka on the Podrace Arena, usually during the race so I can get a jump start on controlling that site once it turns battleground at the end of the race. I usually save Qui-gon and Mace for surprise hitting on Naboo against LSC or Invasion, where they do pretty good for themselves. especially against LSC, it’s important to get one of them at a site to stop the draining momentarily. Even so, you don’t need a superior ground force to beat those decks, you just need breathing space and a good Senate setup.

The Senate is the key to this deck. I’ve noticed that in my area especially, the Senate is not very popular at all. In a six game tournament Episode 1 tournament, playing 5 different dark side decks (yes, I played 5 games with Light side. Don’t ask), I never once saw a Senate deck face me. I don’t know why, I haven’t figured it out yet. What I do know is that this mix of senators is LETHAL. Valorum, Palpatine, and Liana combine to rip the guts out of a battle. Mas Amedda, Sei Taria, and Yarua combine to set up a devastating potential in space, and Amidala and Ryyder work great on the Political effects, canceling Force drains and recycling a card each turn as direct damage. Throw in Might of the Republic for a once-a-game retrieval of about 4, and it just becomes amazing.

Be careful in space. The games that I lost with this deck all resulted from a bad space situation. In one game, my opponent dropped Tatooine Darth Maul in the Sith Infiltrator to cancel all my ability at one of my three systems, drastically curtailing my draining ability and eventually costing me the game because i couldn't draw into a Spin. In another game, an Invasion pile-up at Naboo proved insurmountable, even for Ric Olie and two more Bravos behind him, costing me that game as well. But if your opponent is not playing space, and most non-Invasion decks have lousy space if any, you should be able to trample all over them with uncontested drains and Yarua-style retrieval, plus direct damage with It’s On Automatic Pilot!, AKA Search and Destroy for space.

When this deck hits on all cylinders, it’s unstoppable. But the amazing thing is that this deck can win a game even when it misses a couple! I’ve won games after losing the podrace. I’ve won games without ever controling a battleground site. This thing stands up to every Dark Side deck out there and pulls out a win. You won’t believe it until you try it, so try it!

Card choices:

Horox Ryyder - Ryyder is basically useless in the Senate but he’s destiny 3 and he has all 3 major agendas needed in this deck: peace to flip, order for destiny +3, and taxation for Gravest Circumstances direct damage.

A Step Backward - 3 is barely enough as it is, but if your meta features a lot of DS racing, pull one for Too Close For Comfort. Damaged podracers suck. or maybe drop a Mindful of the Future, although you really need all three systems to come out.

I’ll Try Spinning - This card is really your only hope facing Tatooine Maul in space. the average ship is going to add 8 vs. Maul’s 4, so you should be able to spin off Maul rather quickly. if he chooses to cloak...spin him anyway.

Enjoy, and may the Force be with you!

Ryan French

grouchy old uncle owen

Shadow 13

Rebel Strike Team Founder

http://www.decktech.net/43

See also

Sources


References