Fush ISB Operations In Progess

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Fush ISB Operations In Progess is a Dark constructed list published on Game Players Network.

Deck info

  • Player: Fush
  • Published: 3 May 2003 (Game Players Network)
  • GPN category: Standard
  • Format: Premiere - Original VS3
  • Side: Dark
  • Starting Card: ISB Operations
  • Strategy: ISB Operations
  • GEMP Importable deck: Download (omits Darth Vader (V) (Virtual Set 1: Legacy), Tarkin (V) (Virtual Set 3), Imperial-Class Star Destroyer (V) (Virtual Set 2: Our Most Desperate Hour), Imperial Reinforcements (V) (Virtual Set 2: Our Most Desperate Hour): not in GEMP)

Introduction

I'm still working on my ISB deck. Constructive feedback will be appreciated. Thanks!

The published list has 61 cards.

Decklist

Objective

Character

Weapon

Starship

Vehicle

Location

Effect

Interrupt

Admiral's Order

Strategy

I have several possibilites to flip: I can control two docking sites. I can have a system and a site. Or if I've got four of my agents out, I can control whatever I like. This deck should be able to stay both in space and on the ground. But if I'm missing something, please let me know what you think!

Some card choices: - I don't have any Outer Rim Scouts, so I'll just have to do with the agents I've got. - Kashyyk is just too good not to have in here. I'll pull my systems in the classical way: Imp. Command - Piett - Merrejk - Systems. - Stormtrooper Garrison: With 4 imperial leaders in here, the guys in white will do their best to protect them. - Blizzard 4 will pull Mara or Vader for me. - Battle Deployment can help me tremendeously on the ground, while WIAPN will smoothen out things in the air. Together they'll help my destiny too. - 3 Imperial Commands should be sufficient for my needs. - With 3 Dark Jedi, the 2 I have you nows should be quite helpful.

See also

Sources


References