Fett Local Uprising/Liberation (v)
Fett Local Uprising/Liberation (v) is a Light constructed list published on Game Players Network.
Deck info
- Player: Fett
- Published: 21 March 2003 (Game Players Network)
- GPN category: Standard
- Format: Premiere - Original VS2
- Side: Light
- Starting Card: Local Uprising
- Strategy: Local Uprising
- GEMP Importable deck: Download (omits Bo Shek (V) (Virtual Set 1: Legacy), Rebel Reinforcements (V) (Virtual Set 2: Our Most Desperate Hour), Luke's Back (V) (Virtual Set 2: Our Most Desperate Hour): not in GEMP)
Introduction
This is my brother's LU/L (v) deck. It's crazy what he can do.
The published list has 61 cards.
Decklist
|
Objective Character
Device Weapon Vehicle
|
Location
Effect
Interrupt |
Strategy
Start: use LU/L to deploy EBG and Maneuvering Flaps (v)
He can use Echo Base Garrison to pull Bacta tank, Commander Luke, Commander Wedge, Zev, and Hobbie. Deploy them with their speeders (Maneuvering Flaps) and they're immune <6
A New Secret Base allows him to pull his echo sites.
Commander Luke can pull speeders and Dual Laser Cannon (v), which really hurts Walkers.
LU/L allows him to pull his hoth sites.
When his speeders get shot, he puts them on CSM, and the pilots go to Bacta Tank. His Dual Laser Cannons go to used pile with Superficial damage. Plus, the flipside of LU/L is awesome. The downside is that I blow away his MPG, and place his objective out of play, then I can cover all his markers with my own using ImpOc/ImpCon.
See also
Sources
- Local Uprising/Liberation (v) (Wayback, 20051102154456)
- GPN Star Wars Decks page 32 (Wayback, 20050430203312)