Escape Pod (V)
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Players Committee / Virtual — not a Decipher card.
| Title | Escape Pod (V) |
|---|---|
| Side | Light |
| Type | Interrupt — Used Interrupt |
| Set | Virtual Set 1 |
| Publisher | Players Committee |
| Era | Virtual Modern |
| Rarity | U2 |
| Uniqueness | Unrestricted |
| Destiny | 6 |
| GEMP ID | 201_12 |
| Versions | Decipher — Escape Pod (1_79o)Decipher (Japanese) - Escape Pod (Japanese) ( 1301_79o), Premiere (Japanese), April 1997PC Errata — Escape Pod (PC Errata) ( 1_79)Virtual Original — Escape Pod (V) (Virtual Set 2: Our Most Desperate Hour) ( 1102_6)Virtual Legacy — Escape Pod (V) (Virtual Block 1) ( 1210_151)Virtual Modern — this page ( 201_12) |
| Printed title strip | Escape Pod |
| Copyright line | TM & © 1995 LUCASFILM LTD. TM, ® & © 1995 DECIPHER INC. |
For the Decipher card, see Escape Pod.
Escape Pod (V) is a Light Interrupt (Used Interrupt) from Virtual Set 1.
Card Text
Use 1 Force to take a dejarik or holosite into hand from Reserve Deck; reshuffle. OR Cancel a Force drain at a holosite. OR If opponent is about to place your character our of play, place that character in your Lost Pile instead.
Lore
Capital starships have emergency escape pods. Equipped with food, water, flares, medpacs, hunting blaster and tracking beacon (R2-D2 deactivated this one's beacon).
Pulls
- Grimtaash[1]
- Houjix
- K'lor'slug
- K'lor`slug (V)
- Mantellian Savrip
- Dejarik Hologameboard
Cancels
- A Force drain at a holosite
Counterpart
Sources
- Virtual Set 1 card list at res.starwarsccg.org. Preserved copy: Internet Archive
- Virtual slips at starwarsccg.org — Light: Escape Pod (V). Preserved copy: Internet Archive
- Scomp Link Access Card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive
References
- ↑ Scomp: Escape Pod (V); card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive