Drew Scott DS
Drew Scott DS is the Dark constructed list Drew Scott posted on DeckTech. The published title is not used as the page title; it appears in the original post below.[1]
Deck info
- Player: Drew Scott
- Published: 30 January 2001 (DeckTech)
- Format: Premiere - Reflections II
- Side: Dark
- Starting Card: My Kind Of Scum
- Starting Interrupt: Prepared Defenses
- GEMP Importable deck: Download
- Strategy: abbysin version of MKOS. uses T.J. Holmans old scum tech. also battles retrieves and..oh yeah WIN.
Decklist
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Objective Character
Weapon Starship |
Location
Effect
Interrupt |
Original post
MKOS My kind of SHT
- Author: drew "drew man1" scott
- Published: January 30, 2001
- Rating: 4.0
- Description: abbysin version of MKOS. uses T.J. Holmans old scum tech. also battles retrieves and..oh yeah WIN.
Strategy
Start by pulling the audiance chamber and mighty jabba from the deck using the audiance chamber game text, next turn pull the lower passage and fortify the audiance chamber or flip if possible, also pull bib from the deck. once flipped your opponent wont dare fight you when all your battle destinies are +2 and all thier rebels are deploy +2 set scum up and start the retrieval, whether you battle for real or play projective telepathy. If the game turns in to a drain race you should beable to beat it with gailid and all your drain 2 locations. You should beable to beat all ground decks, the hardest is probably i can save him, though you should be okay with 4-lom to take out that pesky lukes immunity to attrition. Against HB get security percautions out and hoard your ships until they flip and you can probe, if they dont flip out drain them and take out thier mains. against EBO Raid hoth and try to cancel EBO, you should also have enough drain cancelers. this deck is solid. a lot of people think 4 myos is to much, but it really isnt. you will cancel drains and battle destinies with him, and if hes lost you replace him and the other regenerates. Play smart and you should win alot with it.
Original card list
STARTING JANK
MKOS
Desert heart
jabas palace
prepared defenses
OE/TINT
power of the hutt
no bargain
CHARACTERS
MYO X4
abbysins X7
mighty jabba
bib fortuna
ephant mon
boelo
4-lom w/ gun
iggy w/ gun
dengar w/ gun
mara jade
gailid
chall bekan
prince xizor
brangus glee
Ponda baba/DR. E
STARSHIPS
bossk in tooth
fett in ship
zuckuss in ship
EFFECTS
security percautions
search and destroy
scum and villany X2
den of thieves
first strike
INTTERUPTS
none shall pass X4
imperial barrier X2
projective telepathy X2
ghhhk X2
masterful move
abbbysin ornament
abbysin ornament/wounded wookie
WEAPONS
maras sabre
LOCATIONS
cantina
jundland wastes
lars farm
jabas palace lower passage
audiance chamber
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See also
Sources
- DeckTech post 13317, decktech.net
- DeckTech post 13317, stephenskilton.com
- DeckTech post 13317 (GitHub Pages)
- DeckTech post 13317 (Wayback of decktech.net)
References
- ↑ DeckTech post 13317, DeckTech (drew "drew man1" scott, 30 January 2001). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.