Double Agent (Errata)
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Decipher Errata. Printed face: Double Agent.
| Title | Double Agent (Errata) |
|---|---|
| Side | Light |
| Type | Interrupt — Lost Interrupt |
| Set | A New Hope |
| Set icon | |
| Publisher | Decipher |
| Era | Decipher era |
| GEMP ID | 2_48 |
| Rarity | R2 |
| Uniqueness | Unrestricted |
| Destiny | 6 |
| Versions | Decipher — Double Agent (2_48o)Decipher (Revised) — Double Agent (Revised) ( 52_48)Decipher (Japanese) — Double Agent (Japanese) ( 1302_48o), A New Hope (Japanese), September 1997Decipher Errata — this page ( 2_48) |
Double Agent (Errata) is a Light Interrupt (Lost Interrupt) from A New Hope.
Card Text
If both players have a spy at same site, draw destiny. Add 2 if opponent’s spy is Undercover. Opponent’s spy is lost if destiny > 2. OR Opponent’s Tonnika Sisters present at a site cross to your side.
Lore
Typical of impersonators, Shada double-crossed everyone. Her true affiliations still remain a mystery.
Notes
- Decipher Glossary Version 2.0 (November 1998) revised game text. Printed face: Double Agent. Side-by-side faces: Errata.
Pulled by
Counterpart
See Also
Sources
- Decipher Glossary Version 2.0 (Double Agent; November 1998)
- Printed face: Double Agent
References
- ↑ Scomp: Double Agent; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive