Darth Sidious is a persona: every card that represents this character counts as the same character, whatever its title, and each player may have only one card of a persona on the table at a time.[1] The 22 card pages of the Darth Sidious persona fall under 12 card titles, listed below in release order (Decipher cards first, then the Players Committee's Virtual cards).
Cards
Emperor Palpatine
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Emperor Palpatine |
Death Star II |
Character |
deploy 5, power 4, ability 7, forfeit 9, destiny 6 |
First card of this persona |
Never deploys or moves (even aboard a starship or vehicle) to a site opponent occupies. Where present, subtracts 3 from attempts to cross Vader over. Once per turn, you may take Force Lightning into hand from Reserve Deck; reshuffle. Immune to attrition.
|
The Emperor
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
The Emperor |
Reflections II: Expanding the Galaxy |
Character |
deploy 6, power 4, ability 7, forfeit 9, destiny 1 |
New title; deploy 5 → 6; destiny 6 → 1; game text differs |
Deploys only to Coruscant or Death Star II. Never moves to a site occupied by opponent (even if carried). If Vader or Xizor here, and Luke is not on table, adds 2 to attrition against opponent at other locations. Immune to attrition.
|
 |
The Emperor (V) |
Virtual Set 6: City In The Clouds |
Character |
deploy 5, power 4, ability 7, forfeit 9, destiny 1 |
deploy 6 → 5; game text differs |
Never deploys or moves (even if carried) to a non-Senate site opponent occupies. Each turn, may lose 1 Force (free in battle) to target a character present with him. Draw destiny. Target lost if destiny +1 > defense value. Gains [Republic] at opponent’s Senate.
|
 |
The Emperor (V) |
Virtual Block 3 |
Character |
deploy 5, power 4, ability 7, forfeit 9, destiny 1 |
game text differs |
Never deploys or moves (even if carried) to a non-Senate site opponent occupies. Each turn, may lose 1 Force (free in battle) to target a character present with him. Draw destiny. Target lost if destiny +1 > defense value. Gains [Republic] at opponent's Senate.
|
Senator Palpatine
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Senator Palpatine |
Coruscant |
Character |
deploy 3, power 1, ability 4, forfeit 5, destiny 3 |
New title; deploy 5 → 3; power 4 → 1; ability 7 → 4; forfeit 9 → 5; destiny 1 → 3; game text differs |
Agendas: ambition, peace, order. While in a senate majority, once per turn, if opponent just drew battle destiny, use 1 Force to add its destiny number to your total power in that battle (you may not cancel that draw). Amidala is politics +1 here.
|
 |
Senator Palpatine (AI) |
Coruscant |
Character |
deploy 3, power 1, ability 4, forfeit 5, destiny 3 |
Same title, stats and text (reprint or new image) |
Agendas: ambition, peace, order. While in a senate majority, once per turn, if opponent just drew battle destiny, use 1 Force to add its destiny number to your total power in that battle (you may not cancel that draw). Amidala is politics +1 here.
|
Darth Sidious
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Darth Sidious |
Theed Palace |
Character |
deploy 6, power 5, ability 7, forfeit 8, destiny 1 |
New title; deploy 3 → 6; power 1 → 5; ability 4 → 7; forfeit 5 → 8; destiny 3 → 1; game text differs |
While no other characters present, if opponent just lost a Jedi from table, may lose 1 Force to place that Jedi out of play. While on Coruscant, may use 1 Force to add one battle destiny in a battle your Neimoidian is in. Immune to attrition.
|
 |
Darth Sidious (AI) |
Theed Palace |
Character |
deploy 6, power 5, ability 7, forfeit 8, destiny 1 |
Same title, stats and text (reprint or new image) |
While no other characters present, if opponent just lost a Jedi from table, may lose 1 Force to place that Jedi out of play. While on Coruscant, may use 1 Force to add one battle destiny in a battle your Neimoidian is in. Immune to attrition.
|
Emperor
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Emperor |
Reflections Gold |
Character |
deploy 5, power 4, ability 7, forfeit 9, destiny 1 |
New title; deploy 6 → 5; power 5 → 4; forfeit 8 → 9; game text differs |
|
 |
Emperor |
Reflections Gold Remastered |
Character |
deploy 5, power 4, ability 7, forfeit 9, destiny 1 |
Same title, stats and text (reprint or new image) |
|
Palpatine, Senator To Naboo
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Palpatine, Senator To Naboo |
Reflections Gold |
Character |
deploy 4, power 2, ability 4, forfeit 6, destiny 2 |
New title; deploy 5 → 4; power 4 → 2; ability 7 → 4; forfeit 9 → 6; destiny 1 → 2 |
|
 |
Palpatine, Senator To Naboo |
Reflections Gold Remastered |
Character |
deploy 4, power 2, ability 4, forfeit 6, destiny 2 |
Same title, stats and text (reprint or new image) |
|
Lord Sidious
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Lord Sidious (V) |
Virtual Set 16: Revenge Of The Sith |
Character |
deploy 6, power 5, ability 7, forfeit 8, destiny 1 |
New title; deploy 4 → 6; power 2 → 5; ability 4 → 7; forfeit 6 → 8; destiny 2 → 1; game text differs |
Whenever a Jedi is forfeited and you have exactly two Dark Jedi on table, retrieve 2 Force. While at your Senate and you have no senators here, Sidious is politics +4 and his game text may not be canceled. Immune to [Virtual Set 3] Leia and attrition.
|
 |
Lord Sidious |
Virtual Block 5 |
Character |
deploy 6, power 5, ability 7, forfeit 8, destiny 1 |
game text differs |
Whenever a Jedi is forfeited and you have exactly two Dark Jedi on table, retrieve 2 Force. While at your Senate and you have no Senators here, Sidious is politics +4 and his game text may not be canceled. Immune to [Virtual Block 1] Leia and attrition.
|
 |
Lord Sidious |
Virtual Set 8 |
Character |
deploy 6, power 5, ability 7, forfeit 8, destiny 1 |
game text differs |
Once per game, may take Always Two There Are or a Neimoidian into hand from Reserve Deck; reshuffle. If alone (or a [Theed Palace] objective on table) and opponent just initiated battle here, may exclude one character of ability < 6 present. Immune to attrition.
|
 |
Lord Sidious (ALT) |
Virtual Set 8 |
Character |
deploy 6, power 5, ability 7, forfeit 8, destiny 1 |
Same title, stats and text (reprint or new image) |
Once per game, may take Always Two There Are or a Neimoidian into hand from Reserve Deck; reshuffle. If alone (or a [Theed Palace] objective on table) and opponent just initiated battle here, may exclude one character of ability < 6 present. Immune to attrition.
|
Emperor Palpatine, Foreseer
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Emperor Palpatine, Foreseer |
Virtual Set 5 |
Character |
deploy 5, power 4, ability 7, forfeit 9, destiny 1 |
New title; deploy 6 → 5; power 5 → 4; forfeit 8 → 9; game text differs |
Never deploys or moves (even if carried) to a site opponent occupies. Once during your turn, may peek at the top three cards of your Reserve Deck; place one in Used Pile, one in Lost Pile, and take one into hand. Immune to attrition.
|
Palpatine, Emperor Returned
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Palpatine, Emperor Returned |
Virtual Set 14 |
Character |
deploy 4, power 2, ability 7, forfeit 9, destiny 4 |
New title; deploy 5 → 4; power 4 → 2; destiny 1 → 4; game text differs |
Never deploys or moves (even if carried) except to an [Episode VII] location without a [Light Side] icon. Once per turn, may draw bottom card of your Force Pile. Once per game, if about to be lost, may take him into hand. Immune to attrition.
|
 |
Palpatine, Emperor Returned (AI) |
Virtual Set 14 |
Character |
deploy 4, power 2, ability 7, forfeit 9, destiny 4 |
Same title, stats and text (reprint or new image) |
Never deploys or moves (even if carried) except to an [Episode VII] location without a [Light Side] icon. Once per turn, may draw bottom card of your Force Pile. Once per game, if about to be lost, may take him into hand. Immune to attrition.
|
The Emperor, Relentless
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
The Emperor, Relentless |
Virtual Set 19 |
Character |
deploy 5, power 4, ability 7, forfeit 9, destiny 6 |
New title; deploy 4 → 5; power 2 → 4; destiny 4 → 6; game text differs |
Never deploys or moves (even if carried) to a site opponent occupies. Players do not retrieve Force for initiating a battle. While Agents Of Black Sun on table, your total battle destiny is +1 where you have a Black Sun agent. Immune to attrition.
|
Palpatine, Galactic Emperor
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Palpatine, Galactic Emperor |
Virtual Set 22 |
Character |
deploy 5, power 4, ability 7, forfeit 9, destiny 6 |
New title; game text differs |
Never deploys or moves (even if carried) to a site opponent occupies. Once per turn, may take The Empire's Back into hand from Reserve Deck; reshuffle. Opponent may not limit your Force generation at your mobile sites. Immune to attrition.
|
Master Sidious
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Master Sidious |
Virtual Set 25 |
Character |
deploy 6, power 5, ability 7, forfeit 8, destiny 1 |
New title; deploy 5 → 6; power 4 → 5; forfeit 9 → 8; destiny 6 → 1; game text differs |
While alone on Coruscant, your apprentice is immune to attrition. During your move phase, if on Coruscant, may use 1 Force to relocate to your apprentice's site. Once per game, may take Hyperwave Scan, Unlimited Power!, or Young Fool into hand from Reserve Deck; reshuffle. Immune to attrition.
|
See also
References