Crash Landing (Errata)
Jump to navigation
Jump to search
Decipher Errata. Printed face: Crash Landing.
| Title | Crash Landing (Errata) |
|---|---|
| Side | Dark |
| Type | Interrupt — Used Interrupt |
| Set | Hoth |
| Publisher | Decipher |
| Era | Decipher era |
| Rarity | U1 |
| Uniqueness | Unrestricted |
| Destiny | 4 |
| GEMP ID | 3_120 |
| Versions | Decipher — Crash Landing (3_120o)Decipher (Revised) — Crash Landing (Revised) ( 53_120)Decipher (Japanese) — Crash Landing (Japanese) ( 1303_120o), Hoth (Japanese), September 1998Decipher Errata — this page ( 3_120) |
Crash Landing (Errata) is a Dark Interrupt (Used Interrupt) from Hoth.
Card Text
If you have a piloted AT-AT present at a site, target opponent’s non- creature vehicle present at same or adjacent exterior site. Draw destiny. If AT-AT has a vehicle weapon, add 1 to destiny draw. Target ‘crashes’ if total destiny > 3.
Lore
AT-AT weapons are rarely quick enough to score a direct hit on a fast-moving snowspeeder. They are more likely to wing a craft, causing a forced landing.
Notes
- Decipher Glossary Version 2.0 (November 1998) revised game text. Printed face: Crash Landing. Side-by-side faces: Errata.
See Also
Sources
- Decipher Glossary Version 2.0 (Crash Landing; November 1998)
- Printed face: Crash Landing