Crash Landing (Revised)
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| Title | Crash Landing (Revised) |
|---|---|
| Side | Dark |
| Type | Interrupt — Used Interrupt |
| Set | Revised Hoth |
| Publisher | Decipher |
| Era | Decipher era |
| Rarity | U1 |
| Uniqueness | Unrestricted |
| Destiny | 4 |
| GEMP ID | 53_120 |
| Versions | Decipher — Crash Landing (3_120)Decipher (Revised) — this page ( 53_120) |
Crash Landing (Revised) is a Dark Interrupt (Used Interrupt) from Revised Hoth.
Card Text
If you have a piloted AT-AT present at a site, target opponent’s non- creature vehicle present at same or adjacent exterior site. Draw destiny. If AT-AT has a vehicle weapon, add 1 to destiny draw. Target ‘crashes’ if total destiny > 3.
Lore
AT-AT weapons are rarely quick enough to score a direct hit on a fast-moving snowspeeder. They are more likely to wing a craft, causing a forced landing.
Sources
- Crash Landing black-border printed face (
3_120) - White-border product Revised Hoth
- Printed face: Crash Landing
- Crash Landing