Cory Herndon Kamp Kenobi
Cory Herndon Kamp Kenobi is a Light constructed list published in Reborn on the bayou in The Duelist #19 (October 1997).[1]
Deck info
- Player: Cory Herndon
- Published: October 1997 (The Duelist #19, pages 84–85)
- Format: Premiere - Dagobah (from the card pool)
- Side: Light
- Starting Card: Dagobah
- Strategy: Kamp Kenobi
- GEMP Importable deck: Download
Introduction
Herndon printed this Light Side sample with the Dagobah feature Reborn on the bayou. The starting location is the Dagobah system.
The Dagobah System is a natural starting location for the Light Side. Just by having it out, you can deploy one related site per turn directly from your Reserve deck, which means you can cycle through all the 0-value Destiny cards within a few turns. You'll also have all the Force activation you need, while denying it to your opponent.
The Son of Skywalker sits pretty with power and ability of 5, although he can deploy only to Dagobah or Cloud City. You'll want to get him on the table as soon as possible, preferably with Yoda, and begin training immediately with Jedi Tests from your Reserve deck. There are five Jedi Tests in the set, but we only want the first two (the other three provide nifty bonuses, but don't actually fit in this deck). The first, Great Warrior, can be accomplished by almost any character in your deck under the right circumstances, and prevents the Dark Side's Force Drain bonuses. A Jedi's Strength forces your opponent to have at least 6 ability to draw Destiny.
Whomever it is you have on Dagobah, make sure you deploy Encampment—an Effect that allows you to deploy anyone, including a certain crazy old wizard, directly to the swamp planet. Once you have a decent crew down there, start passing out the lightsabers, which you'll be using primarily for Draining.
After all the Draining, training, and saber-rattling, the key to this deck is simple Force retrieval. Your three main weapons on this front will be Reflection, which allows you to retrieve one Force per turn and also makes Leia a darn fine apprentice; Figrin D'an, which gives you one random Force retrieval; and On The Edge, which works best with Electrobinoculars to help you identify the highest Force to retrieve.
Decklist
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Location
Character
Starship
Weapon Device
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Jedi Test Effect
Interrupt
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Strategy
These strategies will ultimately encourage the Dark Side to attempt a landing on Dagobah—no easy task for a Star Destroyer or TIE fighter, but easily accomplished by one of the new Independent (Bounty Hunter) starships available to the Dark Side. This is where your Landing Claw comes in. A huge boon to the Light side, a Landing Claw allows a ship to attach to any Capital starship to block a Force Drain. However, neither player can initiate a battle if Yoda is present at a site unless a Dark Side character with ability higher than 3 is there as well. Use Yoda's Gimer Stick to get around that, or simply move him away. If the Hunters come bearing arms, Disarm them (another benefit to your stack of sabers) and hack them up at will.
Finally, another bonus for the good guys is Tunnel Vision and Levitation. These Interrupts allow you to search your Force and Used piles, respectively, and take one card into your hand. This is a remarkable advantage, allowing you to play with only one copy of your most vital cards. Combined with the other Dagobah search cards in this deck, you'll always be able to get key cards when you need them.
See also
- Reborn on the bayou · Cory Herndon Who's the Bossk? · Cory Herndon
- Miscellaneous Decklists · The Duelist · Magazines
Sources
- Cory Herndon, "Reborn on the Bayou", The Duelist #19 (October 1997), pp. 84–85. Scan: The Duelist #19, Internet Archive.
References
- ↑ Cory Herndon, "Reborn on the Bayou", The Duelist #19 (October 1997), pp. 84–85. Scan: The Duelist #19, Internet Archive.