Unchecked

Chris Davis TDIGWATT/PIDAIAF CC Dark Deal Deck

From SWCCG Wiki
Jump to navigation Jump to search

Chris Davis TDIGWATT/PIDAIAF CC Dark Deal Deck is the Dark constructed list Chris Davis posted on DeckTech.[1]

Deck info[edit]

Decklist[edit]

Objective

Character

Weapon

Starship

Vehicle

Location

Effect

Interrupt

Original post[edit]

TDIGWATT/PIDAIAF CC Dark Deal Deck

  • Author: Chris "Fred" Davis
  • Published: Jun 19, 2002
  • Rating: 4.5
  • Description: Fast Dark Deal deck.

Strategy[edit]

The Basic idea is to get Dark Deal out as fast as you can but don’t flip the objective until you have CC occupation in your hand. This is important becasue if your opponent cancels your forcedrains (maybe using JT#1) you still need to be able to dish out the force loss.

Use Combat Response to get your fighters down at Cloud City and Maybe a few at Bespin. Deploy the destroyers at Bespin and move em around if you want jusst make sure to control Bespin so that CC occupation still works. Use DM / Tallon Roll to stop any starfighters from battling you. (use the Sabers to Tallon Roll if you can)

You might want to hold Vader, Boba Fett, and Tarkin in your hand if you feel your opponent may leave a person unprotected. If they do then they’ll get a nasty suprise (3 destiny and you cancel one).

Deploy Expand The Empire on Port town district. This means that alien deploy -1, are power +1 and force drain +1 at 3 different sites.

Deploy CC troopers for 1 force quickly to get Dark Deal Down as fast as you can.

Remember, Dark Deal is canceled if opponent OCCUPIES four Bespin locations and Cliud City Occupation is canceled if opponent CONTROLS Bespin.

Against . . .[edit]

Hidden Base[edit]

Probe if you want but they will have to come after you if you get your drains going. Just Tallon Roll the starfighters and you should be fine.

Quite Mining Colony[edit]

Convert their locations and only deploy Lando and Lobot at the same time so that they can’t be converted. They will Probally just deploy clouds so move your TIEs in and Tallon Roll them and then drain tehm for 2. If they use Cloud Cars then just hold the lands and the System.

Mind What You Have Learned[edit]

JT#1 will cancel your drain modifiers so just go strait out for CC occupation. Deploy Dark Deal if you want the power modifiers.

Original card list[edit]

As posted on DeckTech
Defensive Shields use any that you like Starting 7 cards 1x This Deal Is Getting Worse All The Time/ Pary I Don’t Alter It Further 1x Prepared Defenses 1x Combat Response (1st effect) 1x Imperial Arrest Order (2nd effect) 1x I’m Sorry (3rd effect) 1x All Wrapped Up 1x CC Port Town District (starting site) Locations 6 Cards 1x Bespin 1x Bespin Cloud City 1x CC East PLatform Docking Bay (pull out with IMperial Arrest Order) 1x CC Carbonite Chamber (pull out with I’m Sorry) 1x CCChasm Walkway 1x CC Casino Characters 22 Cards 1x Lord Vader 1x Grand Moff Tarkin 1x Grand Admiral Thrawn 1x Admiral Piett 1x Trooper Davin Felth 1x Sergeant Tarl 1x Corporal Drazin 1x DS-61-2 1x DS-61-3 1x DS-181-3 1x DS-181-4 1x Lando Calrissian 1x Lobot 6x Cloud City Trooper 1x Boba Fett, Bounty Hunter 1x IG-88 1x Darth Maul With Lightsaber Starships 10 Cards 1x Chimaera 1x Avenger 2x Imperial-Class Star Destroyer (V is possible) 1x Black 2 (V) 1x Black 3 1x Saber 3 1x Saber 4 1x OS-72-1 In Obsidian 1 1x OS-72-2 In Obsidian 2 Vehicles 4 Cards 1x Blizzard 2 1x Tempest 1 1x Blizzard Walker 1x Combat Cloud Car Weapons 1 Card 1x Vader’s Lightsaber Effects 3 Cards 1x Dark Deal 1x Cloud City Occupation 1x Expand The Empire Interrupts 7 Cards 5x Dark Maneuvers & Tallon Roll 2x The Empire’s Back The Basic idea is to get Dark Deal out as fast as you can but don’t flip the objective until you have CC occupation in your hand. This is important becasue if your opponent cancels your forcedrains (maybe using JT#1) you still need to be able to dish out the force loss. Use Combat Response to get your fighters down at Cloud City and Maybe a few at Bespin. Deploy the destroyers at Bespin and move em around if you want jusst make sure to control Bespin so that CC occupation still works. Use DM / Tallon Roll to stop any starfighters from battling you. (use the Sabers to Tallon Roll if you can) You might want to hold Vader, Boba Fett, and Tarkin in your hand if you feel your opponent may leave a person unprotected. If they do then they’ll get a nasty suprise (3 destiny and you cancel one). Deploy Expand The Empire on Port town district. This means that alien deploy -1, are power +1 and force drain +1 at 3 different sites. Deploy CC troopers for 1 force quickly to get Dark Deal Down as fast as you can. Remember, Dark Deal is canceled if opponent OCCUPIES four Bespin locations and Cliud City Occupation is canceled if opponent CONTROLS Bespin.


See also[edit]

Sources[edit]

References

  1. ↑ TDIGWATT/PIDAIAF CC Dark Deal Deck, DeckTech (Chris "Fred" Davis, 19 June 2002). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.