Changing The Odds (V) (Virtual Set 12: Martyrs & Magistrates)
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Players Committee / Virtual — not a Decipher card.
« At Peace (V) (Virtual Set 12: Martyrs & Magistrates) ·Virtual Set 12: Martyrs & Magistrates · Chewie, Enraged (V) (Virtual Set 12: Martyrs & Magistrates) »
| Title | Changing The Odds (V) |
|---|---|
| Side | Light |
| Type | Interrupt — Used Interrupt |
| Set | Virtual Set 12: Martyrs & Magistrates |
| Publisher | Players Committee |
| Era | Virtual Original |
| Uniqueness | Unique |
| Destiny | 5 |
| GEMP ID | 1112_3 |
| Versions | Decipher — Changing The Odds (11_31)Virtual Original — this page ( 1112_3)Virtual Legacy — Changing The Odds (V) ( 1250_66) |
For the Decipher card this slip modifies, see Changing The Odds. Code OVS12 · GEMP id 1112_3.
Changing The Odds (V) is a Light Interrupt (Used Interrupt) from Virtual Set 12: Martyrs & Magistrates.
Card Text
If a player is about to draw destiny for an Epic Event, Interrupt, Objective, or weapon, that player must first activate 1 Force and shuffle their Reserve Deck. OR If both players just drew one battle destiny, cancel and redraw both destiny draws.
Lore
Qui-Gon used his Jedi abilities to insure that there was no ‘chance’ involved with the use of Watto’s chance cube.
Sources
- VirtualCards12.pdf (Players Committee Remaster sheet, Internet Archive 24 October 2007) — official text as of 9 January 2007; slip 03. Slip image and game text from this sheet.
- Lore and art: the printed Decipher card, Changing The Odds.
- Full-card remaster: Virtual Set 12: Martyrs & Magistrates (fan reconstruction, 2026).