Catman421 The New Hidden Base V2
catman421 The New Hidden Base V2 is a Light constructed list published on Game Players Network.
Deck info
- Player: catman421
- Published: 6 January 2004 (Game Players Network)
- GPN category: Standard
- Format: Premiere - Original VS3
- Side: Light
- Starting Card: Hidden Base
- Strategy: Hidden Base
- GEMP Importable deck: Download (omits Luke Skywalker (V) (Virtual Set 1: Legacy), Logistical Delay (V) (Virtual Set 3), Advance Preparation (V) (Virtual Set 3): not in GEMP)
Introduction
Revised version of The New Hidden Base. Same basic stategy.
Decklist
|
Objective
Character
Weapon Starship Location |
Effect
Interrupt |
Strategy
- Responses ***
- Strategy ***
- Changes:
I have added Luke (V) and AiR5, selected my systems, and swapped Dodonna (V) for Blissex. The Signal has been swapped for WWTBAO and Advance Prep has properally been labeled as (V). Thanks to all who commented on my fisrt version.
1st Turn: Activate 4 (if possible). Pull system from reserve deck and from under starting effect. Pull both generals if both are in reserve deck. Pull Docking bay with Insurrection. If the generals are pulled, play both (if possible, otherwise just Rieekan). Pull and deploy MPG (totting North Ridge) with Rieekan.
2nd Turn: Activate up to 4 (6 if Rieekan has not been played). Pull 2 systems (one from reserve, one from under Starting Effect). If Rieekan or Blissex have not been played, do so. Pull A New Secret Base using Rieekan. Pull EBO and Echo Site or both remain EB sites using A New Secret Base. Play Navader if possible, but only if all three echo sites are in play.
3rd Turn: Activate only what is needed to play EBO and flip objective. Pull Navader (if not already done). Pull final system from reserve deck, and either final EB site or EBO. Play Navader (if in hand) and site/effect. Be sure that all three characters occupy all 3 sites. Play EBO, flip objective.
Remaining Game: Play X-wings, spread and drain. Use Hyper Escape and Hit And Run to avoid battles (if needed). Use Houjix combo if battle cannot be avoided. Use HCF to beat unsuspecting dark forces. Use Life Debt to pull HCF or to add battle destiny. Use Incom Corporation to beef up X-wings (more power, plus less X-wings needed to draw destiny). Use Logistical Delay (V) to protect against Senate (the game text canceller is particularly effect against Passel Argente). Use Assault Squads to cycle X-wings back into reserve deck for higher differencal. Between Rebel Fleet and flipped HBO, drains should not be a problem.
Suggestions are welcome.
See also
Sources
- The New Hidden Base V2 (Wayback, 20051102154456)
- GPN Star Wars Decks page 13 (Wayback, 20050430203312)