Admiral Motti

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Info
TitleAdmiral Motti
SideDark
TypeCharacter — Imperial
SetPremiere Limited
PublisherDecipher
EraDecipher era
RarityR2
UniquenessUnique
Destiny1
Power3
Ability3
Deploy3
Forfeit5
Landspeed1
IconsImperial Pilot Warrior
GEMP ID1_164o
VersionsDecipher — this page (1_164o)
Decipher (Japanese) — Admiral Motti (Japanese)
PC Errata — Admiral Motti (PC Errata) (1_164)
Virtual Original — Admiral Motti (V) (Virtual Set 2: Our Most Desperate Hour) (1102_26)
Virtual Legacy — Admiral Motti (V) (Virtual Block 1) (1210_1)
Virtual Modern — Admiral Motti (V) (200_73)

Admiral Motti is a Dark Character (Imperial) from Premiere Limited.

Card Text

Deploy -2 if at least two Imperial starships on table. Rebel pilots at same system with Motti have forfeit -1. Adds 2 to power of any starship he pilots.

Lore

Senior Navy commander of Death Star. Believes in technology; ridiculed the Force. Ambitious leader. Promoted due to support of New Order, not military skills. Hates Vader.


Strategy

By Royce Russell, Gold 15[1]

Motti works well in those tough Dark Side space decks that always seem to pop up in every tournament. He's a tough customer weighing in at 3 power and 3 ability! His deploy is 3, which isn't cheap.... unless you have two Imperial starships on the table, then he is just a mere 1 Force to deploy anywhere! Another wonderful aspect of this versitile card is Motti is both a warrior and a pilot, so no matter what type of deck you play him in he is a formitable enemy for those pesky Rebels.

Combos:

Admiral Motti + Lone Pilot - This is a great combo to use in your space decks. This simply allows you to add to battle destiny if Motti is defending a battle alone at a system. So put him on Black 2 or a TIE Avenger and sit back and smile as you opponent initiates a battle. You drop down Lone Pilot and whammo, you get 2 battle destiny.....then hope you get a lucky draw!

Admiral Motti + Vader's Eye + Lone Warrior - If you choose to deploy Motti to a site, use these two Lost Interrupts to insure you don't get squashed by the Rebellion. If Motti is defending a battle alone at a site these two interrupt will allow you to draw 2 battle destiny, to make sure you put some fear into the hearts of the those pesky Rebels.

Combos

Pulled by

Persona

Characteristics

  • Force-Attuned
  • admiral
  • commander
  • leader

Underlying card for

See Also

Sources

References