Run Luke, Run!
(Redirected from Card:101 3)
| Title | Run Luke, Run! |
|---|---|
| Side | Light |
| Type | Interrupt — Lost Interrupt |
| Set | Premiere Two-Player Introductory Game |
| Rarity | PM |
| Uniqueness | Unique |
| Destiny | 6 |
| card_uid | 101_3 |
| Version | printed |
| Printings | Premiere Two-Player Introductory Game — this page |
Run Luke, Run! is a Light Interrupt (Lost Interrupt) from Premiere Two-Player Introductory Game.
Card Text
At any time, move Luke as a regular move (using landspeed for free) to a battle just initiated at an adjacent site. Luke is power +2 during that battle, unless Vader is present or adjacent to the battle site. OR You may cancel Vader's Obsession.
Lore
After seeing Vader strike down Obi-Wan, Luke attacked recklessly until he heard the old Jedi Master's voice warn, 'Run Luke, Run!'
Combos
Cancels
See Also
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Interrupt: Run Luke, Run!, Premiere Two-Player Introductory Game, PM
References