2014 Virtual Card Pool Reset
| 2014 Virtual Card Pool Reset | |
|---|---|
| Game | Star Wars CCG |
| Body | Players Committee Advocate Council |
| Official title | Reset of Standard Format |
| Announce | July 25th, 2014 (PC byline) |
| Legal PDFs | September 25th, 2014 (VS0 + VS1 Preview) |
The 2014 Virtual Card Pool Reset was the Players Committee decision to cut the SWCCG virtual card pool to a small base set rather than clean it up with errata. The Advocate Council announced it as Reset of Standard Format on 25 July 2014.[1] The first post-reset legal lists, Virtual Set 0 and a Virtual Set 1 Preview, were posted as PDFs on 25 September 2014.[2]
Why reset
The Advocates weighed a cleanup (surgical errata or scrapping problem cards) against a complete reset that trimmed virtual cards to a small base set. They chose the reset unanimously.[1] Their reasons included one PDF of legal virtual text instead of mass errata to remember, past problems with mass-errata changes, and design opportunities for volunteers in a smaller pool.[1] They also cited casual players' time budgets and wanted a more complete fix than a “band-aid”.[1]
Base set and text rule
The base set was planned at roughly 75 cards per side.[1][3] Virtual cards that can go in a reserve deck kept their game text: “If you know a card now, you will know the card post-Reset”.[1] The announcement planned a preliminary base list by 1 August 2014 and beta play at Worlds in Toronto and the European Championship.[1]
Virtual Set 0 (Base Set) cards were unchanged from their pre-reset versions except for some Defensive Shields; Virtual Set 1 Preview cards had various minor tweaks.[2]
Formats: Standard and Legacy
- New Standard: post-reset virtual cards. A new graphical V-set icon was planned, and existing slips stayed usable for cards that remained legal.[1]
- New Legacy: all pre-reset virtual cards, in a Master Legacy PDF. The pool stays fixed unless D&D later supports Legacy balance.[1][2]
- The VS0 and VS1 Preview PDFs were legal immediately for Standard sanctioned play.[2]
What was not changed
- The Advocates had no plans to change Decipher cards or Decipher rules.[1]
- There was no set rotation after the Reset, following a player survey.[1]
Packaging: blocks → V0 then V1
The Advocates planned to drop blocks for single sets: base set V0, then a new numbering starting at V1.[1] These are Virtual Set 0 and Virtual Set 1.
Virtual Block 9.2
The announcement said V-set 9.2 would not be released in its current form. A mini set of about 12 cards for Worlds would replace it, and the intern work would be remolded later.[1] VB 9.1 (Republic at War) had shipped on 10 January 2014. See Cancelled Virtual Sets.
See also
- Virtual Legacy — pre-Reset Virtual Blocks and Legacy Shields
- Virtual Modern — post-Reset era
- Cancelled Virtual Sets
- Cancelled Expansions
- Formats
- Main Page — Virtual Legacy (pre-Reset) and Virtual Modern (2014 Reset onward)
- Virtual Set 0 / Virtual Set 1
- History of the Players Committee
- V-slips
| Star Wars CCG Eras | |||
|---|---|---|---|
| Decipher 1995–2001 |
Virtual Original 2002–2009 |
Virtual Legacy 2009–2014 |
Virtual Modern 2014– |
| Premiere - Theed Palace | Premiere - Original VS17 | Legacy Open | Open |
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 Reset of Standard Format, Advocate Council (byline darkjediknight11), Players Committee (25 July 2014). Preserved copy: Internet Archive, 6 March 2017
- ↑ 2.0 2.1 2.2 2.3 PDF of Reset List Posted — Virtual Set 0 and Virtual Set 1 Preview (Wayback id_ capture), byline September 25th, 2014
- ↑ Resetting Star Wars CCG, Category One Games