2000 British Columbia Provincial Championship Alan Sagan Rops Sagan Style
2000 British Columbia Provincial Championship Alan Sagan Rops Sagan Style is the Dark constructed list Alan Sagan posted on DeckTech after finishing 1st at 2000 British Columbia Provincial Championship. The post's description says: 'What i used to win the BC ProvincialChampionship.' (posted 11 April 2000; no date or record given). The strategy says Pol Treidum was never used at the provincials and refers to his 'Vancouver Tourney Report, Game 4 vs David Houle'.[1]
Deck info
- Player: Alan Sagan
- Event: 2000 British Columbia Provincial Championship
- Finish: 1st
- Published: 11 April 2000 (DeckTech)
- Published title: Rops Sagan Style
- Format: Premiere - Endor
- Side: Dark
- Starting Card: Ralltiir Operations
- Starting Effect: Bad Feeling Have I
- GEMP Importable deck: Download
- Strategy: At-St's on Rops, easy to defend Ralltir,and then smash the opponent.What i used to win the BC ProvincialChampionship.
Decklist
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Objective Character
Creature
Weapon Starship |
Vehicle
Location
Effect
Interrupt
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Original post
Rops Sagan Style
- Author: Alan "Serpent" Sagan
- Published: April 11, 2000
- Rating: 4.0
- Description: At-St's on Rops, easy to defend Ralltir,and then smash the opponent.What i used to win the BC ProvincialChampionship.
Strategy
Changes to the deck I'm pulling out Omni Box and It's Worse. In is going Search and Destroy and Ability Ability Ability. I'm also gonna try to make room for a main course..
Start Bad Feeling have I, unless you're scared of the massive Revo deck, then start Crush the Rebellion.
SAC protection not really needed, only sense protection. The only things they can S/A are bad feeling have i, reacts, and alter. Alter plus Push on there sense wins you that war, espescially if oppresive enforcement is out.
There are a couple of differences from other AT-ST Rops decks. No tramples how about that. Reasons 1 I dont' have any ) Reason 2 They're not reliable enough for the way I play this deck. When i hit my opponent, i want to hit him, not go 'oh please smush him'. They're great for Bothan Spies, but not really great for mains. Deck is chock full of 3, and you need a 4. So in goes Bubo for spy defense, he can be pulled with the swamp too which is an added bonus. He's also a GREAT Nudj killer, espescially if you can convert there swamp first turn. Pol Treidum was a personal choice, Spies are popular enough in Kamloops to warrant him. Never used him at the provincials, If i take this to a Grand Slam or Continental, i'll probably scrap him for a main course. More Characters than most Ralops decks, this makes it more reliable. There have been SOO many games i should've lost, but the extra characters just let me outlast em. Check out my Vancouver Tourney Report, Game 4 vs David Houle. Without that extra power, i was gone. This also me to spread out and beat them down in more spots after the flip. Tempest Scout1+Arnet, Tempest Scout2+watts+marquand, Mara, Vader (with or without Tarkn), Ig-88, Tempest 1 + Igar, and then add in whoever else is handy such as evax, cabbel, ds-61-2 (all preferably helping piloting or in there own walker) and you can take out quite alot.
Space My space compliment is perfect. All have some form of immunity, which is the big kicker against hidden base. just throw up an at-st pilot on the big E, or evax or some other shmuck and you got destiny. Heck why even bother searching for there hidden base, convert coruscant, probe kiffex, kessel, and throw Boba and Executor, one at each. until they get rid of boba, they have no drains.
Vs Throne Room Haven't lost to it yet. The extra power is what pulls me through, i can still cause alot of damage without the flip. Go for the flip if you can, beat them down where it's too your advantage, and try to get that drain at kashyyyk and you'll do fine.
Vs Profit I learned this the hard way. Do NOT deploy what would normally be a good force early on to Tatooine. that Free Master Luke is gonna cause some hurt. get Ralltir set up, then try to pound em into the ground. Drain at kashyyyk, and remember, your AT-ST's aren't limited to reacting around Ralltir, they can do it on Tatooine too (cept #3).
Numbers at-st pilots and vesden. Nuff said.
Speeders The extra power should help out here, they'll send a giant beatdown squad at you, and you should be able to take it. Then beat em back, or run away until you can. Drain at Kashyyyk (damn i say that alot).
Harvest Push cards and beatings, plus your constant drains.
I am seriously scared of this deck. Mechanical Failure and Romas Lock can hurt, but even then it's got the power that allows you to take it.
Original card list
Objective (1)
Ralltir Operations
Locations (12)
Death Star
Coruscant
Kashyyyk
Spaceport Docking Bay
Jungle
Forest
Swamp
Hoth Wampa Cave
Hoth Ice Plains
Coruscant Imperial Square
Dagobah Cave
Ralltir
Characters (17)
Officer Evax
Lt. Cabbel
AT-ST Pilot x3
Major Marquand
Lt. Watts
DS-61-2
Lt. Arnet
Mara Jade
Commander Igar
Darth Vader
Darth Vader, Dark Lord
Navy Trooper Vesden
Grand Moff Tarkin
Ig-88 with Riot Gun
Lt. Pol Treidum
Creatures (1)
Bubo
Vehicles (7)
Tempest 1
Tempest Scout 1
Tempest Scout 2
Tempest Scout 3
Tempest Scout 5
Tempest Scout 6
Blizzard Scout 1
Starships (4)
Boba Fett in Slave 1
Zuckuss in Mist Hunter
Death Squadron Star Destroyer
Executor
Weapons (2)
Mara's Lightsaber
Vader's Lightsaber
Effects (8)
There'll be Hell to Pay x2
Bad Feeling Have I
Security Precautions
Crush the Rebellion
Imperial Arrest Order
Oppressive Enforcement
Battle Order
Interrupts (8)
Omni Box
It's Worse
Alter x3
Evader x2
Twi'lek Advisor
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See also
Sources
- Rops Sagan Style, decktech.net
- Rops Sagan Style, stephenskilton.com
- Rops Sagan Style (GitHub Pages)
- Rops Sagan Style (Wayback of decktech.net)
References
- ↑ Rops Sagan Style, DeckTech (Alan "Serpent" Sagan, 11 April 2000). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.