Combat Readiness
| Title | Combat Readiness |
|---|---|
| Side | Dark |
| Type | Interrupt — Used or Starting Interrupt |
| Set | Endor |
| Rarity | C |
| Uniqueness | Unique |
| Destiny | 5 |
| card_uid | 8_136 |
| Version | printed |
| Printings | Endor — this page |
Combat Readiness is a Dark Interrupt (Used or Starting Interrupt) from Endor.
Card Text
USED: If a battle was just initiated, draw destiny and activate up to that much Force. STARTING: If you have not deployed an Objective, deploy from Reserve Deck one battleground site (or two <> sites) related to your starting location. Place Interrupt in Reserve Deck.
Lore
Imperial troops prepared for quick deployment to seize valuable terrain.
Rulings
- If deploying two generic sites, they must be battlegrounds.[1]
- The site(s) deployed must be related to the owner's starting location and must be battlegrounds immediately upon deploying.
- The site(s) may be deployed even if the starting location was converted, or failed to convert an opponent's starting location.
Counterpart
Underlying card for
See Also
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Dark Interrupt: Combat Readiness, Endor, C
References