Gravity Shadow: Difference between revisions

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{{Hatnote|Printed Decipher text (archive face). PC Errata (AR 2023 Appendix A): [[Gravity Shadow (PC Errata)]].}}
{{Card
{{Card
|title=Gravity Shadow
|title=Gravity Shadow
|card_uid=102_8
|card_uid=102_8o
|image=Jedi-D-gravityshadow.gif
|image=JediPack-D-gravityshadow-decipher-archive.gif
|side=Dark
|side=Dark
|type=Interrupt
|type=Interrupt
Line 17: Line 18:
|next=Motti
|next=Motti
|lore='Traveling through hyperspace ain't like dustin' crops, boy!' Gravitational phenomena cast shadows in hyperspace, posing a serious threat to lightspeed navigation.
|lore='Traveling through hyperspace ain't like dustin' crops, boy!' Gravitational phenomena cast shadows in hyperspace, posing a serious threat to lightspeed navigation.
|game_text=If opponent's starship is about to move through hyperspace, target that starship and its highest-ability pilot. Draw destiny. If destiny > pilot's ability, starship may not move this turn. If destiny = pilot's ability, starship is lost.
|game_text=If opponent's starship has just begun to move through hyperspace, draw destiny. If destiny > pilot's ability, starship must return to original location and may not move this turn. If destiny = pilot's ability, starship is lost.
|printings='''Jedi Pack''' — this page
|printings='''Printed Decipher face''' — this page (archive)<br />
[[Gravity Shadow (Original)]] — same printed archive face<br />
[[Gravity Shadow (PC Errata)]] — PC AR 2023 Appendix A (Holotable)
|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Dark Interrupt: Gravity Shadow, Jedi Pack, PM
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Dark Interrupt: Gravity Shadow, Jedi Pack, PM
|strategy=Write us a strategy note or a card combo and send to Star Wars strategist at Decipher.<ref name="decipher-strategy">https://web.archive.org/web/20040811123219/http://www.decipher.com/starwars/cardlists/premium/small/gravityshadow.html</ref>
|rulings=* Can be played as a response to any hyperspace movement, including (for example) [[Hyper Escape]].<ref name="scomp">https://scomp.starwarsccg.org/?s=Gravity%20Shadow</ref>
|rulings=* Can be played as a response to any hyperspace movement, including (for example) [[Hyper Escape]].<ref name="scomp">https://scomp.starwarsccg.org/?s=Gravity%20Shadow</ref>
* Targets both the starship and the highest ability pilot (either a permanent pilot or a character who is piloting).
* Targets both the starship and the highest ability pilot (either a permanent pilot or a character who is piloting).
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|has_refs=1
|has_refs=1
}}
}}

Latest revision as of 19:05, 25 September 2026

Printed Decipher text (archive face). PC Errata (AR 2023 Appendix A): Gravity Shadow (PC Errata).
« Eriadu ·Jedi Pack · Motti »
Info
TitleGravity Shadow
SideDark
TypeInterrupt — Lost Interrupt
SetJedi Pack
RarityPM
UniquenessUnique
Destiny4
card_uid102_8o
Versionprinted
PrintingsPrinted Decipher face — this page (archive)

Gravity Shadow (Original) — same printed archive face

Gravity Shadow (PC Errata) — PC AR 2023 Appendix A (Holotable)

Gravity Shadow is a Dark Interrupt (Lost Interrupt) from Jedi Pack.

Card Text

If opponent's starship has just begun to move through hyperspace, draw destiny. If destiny > pilot's ability, starship must return to original location and may not move this turn. If destiny = pilot's ability, starship is lost.

Lore

'Traveling through hyperspace ain't like dustin' crops, boy!' Gravitational phenomena cast shadows in hyperspace, posing a serious threat to lightspeed navigation.

Strategy

Write us a strategy note or a card combo and send to Star Wars strategist at Decipher.[1]

Rulings

  • Can be played as a response to any hyperspace movement, including (for example) Hyper Escape.[2]
  • Targets both the starship and the highest ability pilot (either a permanent pilot or a character who is piloting).
  • If multiple permanent pilots and/or character pilots are tied for highest ability, Dark chooses one to target.
  • For Han, Chewie, And The Falcon, targets Han's 3 ability.

See Also

Sources

References