Well Guarded (V) (Virtual Block 8)
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Players Committee / Virtual — not a Decipher card.
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| Title | Well Guarded |
|---|---|
| Side | Dark |
| Type | Effect |
| Set | Virtual Block 8 |
| Publisher | Players Committee |
| Era | Virtual Legacy |
| Rarity | U |
| Uniqueness | Unique |
| Destiny | 6 |
| GEMP ID | 1281_15 |
| Printed title strip | •Well Guarded (V) |
| Concept credit | Original concept by Tom Hollingworth, MPC Champion 2011 |
Well Guarded is a Dark Effect from Virtual Block 8.
Card Text
Deploy on table. Non-unique aliens are immune to Grimtaash (While you have < 13 cards in hand) , The Camp, and deployment conditions on Watch Your Step. During battle with two non-unique aliens of your Rep's species, your aliens there may not have their forfeit reduced. (Immune to Alter.)
Lore
Most of Jabba's guards had been sold to the Hutt and were too scared (or too dumb) to leave. Jabba assigned his best guards to watch over his most prized possessions.
Notes
This is the legacy printing. The card was later reused in the current virtual sets as Well Guarded (V).
Sources
- Virtual Block 8 card list at res.starwarsccg.org. Preserved copy: Internet Archive
- Virtual slips at starwarsccg.org — Dark: Well Guarded (v). Preserved copy: Internet Archive