Trap Door (Reflections Gold)
Jump to navigation
Jump to search
« Trample & Lightsaber Deficiency (Reflections Gold) ·Reflections Gold · Trooper Assault & Tactical Support (Reflections Gold) »
| Title | Trap Door |
|---|---|
| Side | Dark |
| Type | Interrupt — Used Interrupt |
| Set | Reflections Gold |
| Publisher | Decipher |
| Era | Decipher era |
| Uniqueness | Unique |
| Destiny | 5 |
| Credits | 3 |
| Versions | Decipher — Original playtest Remastered ( 15_296) |
Trap Door is a Dark Interrupt (Used Interrupt) from Reflections Gold.
Card Text
If you have no characters in the rancor pit at the end of your deploy phase, target a character (even a captive) at audience chamber. Draw destiny. If destiny +2 > ability, target relocated to Rancor Pit, and, if captive, released to Light Side of Rancor Pit.