The Falcon, Junkyard Garbage / •The Falcon, Junkyard Garbage (ALT)

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Players Committee / Virtual — not a Decipher card.







Info
TitleThe Falcon, Junkyard Garbage / •The Falcon, Junkyard Garbage (AI)
SideLight
TypeStarship — Starfighter (Heavily-Modified Light Freighter)
SetVirtual Set 4
PublisherPlayers Committee
EraVirtual Modern
RarityC
UniquenessUnique
Destiny0
Power3
Deploy0
Forfeit7
Maneuver4
Hyperspeed6
IconsNav Computer Resistance Scomp Link Episode VII
GEMP ID204_35^
VersionsVirtual Modern (ALT) — this page (204_35^)
Printed title stripLegendary Starfighter
Alternate-image stampSWCCG Players Committee logo (AI)
Double-sided card (flips): the infobox and first image show the front (starship) side; the back (combat vehicle) side is shown second. Both sides' statistics, lore, and game text are listed below.

The Falcon, Junkyard Garbage / •The Falcon, Junkyard Garbage (AI) is a Light Starship (Starfighter) from Virtual Set 4.

Card Text

Front side — Starship (Starfighter), Heavily-Modified Light Freighter

Destiny 0 · Power 3 · Deploy 0 · Forfeit 7 · Maneuver 4 · Hyperspeed 6
Icons: Nav Computer Resistance Scomp Link Episode VII

May not be placed in Reserve Deck. If Falcon about to leave table, place it out of play. May add 2 pilots and 2 passengers. Has ship-docking capability. While [Episode VII] Han or Rey piloting, maneuver +2 and immune to attrition < 4 (< 6 if both). Once during your move phase, if at a site, may flip this card (even if unpiloted).

Back side — Vehicle (Combat), Heavily-Modified Light Freighter

Destiny 7 · Power 3 · Deploy 0 · Forfeit 7 · Maneuver 5 · Landspeed 2
Icons: Resistance Scomp Link Episode VII

May not be placed in Reserve Deck. If Falcon about to leave table, place it out of play. May add 2 pilots and 2 passengers. Immune to Trample and Unsalvageable, even if unpiloted. While Finn or Rey aboard, immune to attrition < 4 (< 6 if both). Once during your move phase, if piloted, may flip this card.

Lore

Front: The Millennium Falcon's well-known reputation is favorable not only for its captain and first mate, but for the Alliance as well.
Back: Han's 'special modifications' for the Millennium Falcon included security mechanisms, deflector shields, hull plating, faster hyperdrive and enhanced weapons. Enclosed.

Rulings

  • If Falcon is about to be lost, it is not possible to send it to a docking bay with I'll Take The Leader. The Falcon would go out of play first.[1]
  • When Falcon flips to the vehicle side, any starship weapons are lost (even Concussion Missiles, which deploys on a freighter).
  • When Falcon flips to the vehicle side, any Devices or Effects (of any kind) which use a clause of their deployment text to deploy on and/or target the Falcon as a starship, are lost unless that same deployment clause can also target vehicles. Do not recheck any other deployment conditions.
  • Similar logic to the above two rulings applies when flipping Falcon to the starship side (i.e. lose vehicle weapons, lose any Devices or Effects of any kind unless the deployment clause can also target a starship).
  • Flipping from starship to vehicle causes attached Mynocks to detach.

Pulled by

Also known as

  • Flip Falcon
  • Millennium Falcon

Persona

Sources

References