Swcironecg My Decks Are Getting Worse All The Time (Deal)
swcironecg My Decks Are Getting Worse All The Time (Deal) is a Dark constructed list published on Game Players Network.
Deck info
- Player: swcironecg
- Published: 23 January 2003 (Game Players Network)
- GPN category: Standard
- Format: Premiere - Theed Palace
- Side: Dark
- Starting Card: This Deal Is Getting Worse All The Time
- Strategy: This Deal Is Getting Worse All The Time
- GEMP Importable deck: Download (omits Pray I Don't Alter It Any Further: not in GEMP)
Introduction
I have been trying to think of new deck designs, because I am tired of playing the same old decks. I would like to know what you think of this one.
The published list has 61 cards.
Decklist
|
Objective Character
Weapon Starship |
Location
Effect
Interrupt
|
Strategy
First Turn: Pull Shocking Revelation from your deck via Secrect Plans, then place it on Colo Claw Fish. Grab Bespin via the objective, Back Door via Conduct Your Search, and one of the docking bays thanks to Imperial Arrest Order. Draw unless you need to save force for a big deploy next turn.
Second Turn: Get the second docking bay and Cloud City Occcupation. Deploy something, probably some characters.
Mid-Game: Control the Cloud City sites, then drop some ships to Bespin to get Cloud City Occupation on the table. Use Twi'lek Advisor to get effects out. Bad Feeling Have I to slow down opponent, Drop! to stack destinies, Return To Base to save starships, and Search And Destroy to do some damage if your opponent does not want to come to battleground sites. Use the mini-SAC to mess with your opponent's interrupts and effects and to protect your own. Masterful Move is a used destiny 6 that pulls Ghhhk, saves you from beatdown, and Monnok, useful versus non-unique decks like X-Wing Swarm. All Power to Weapons makes the TIEs power +2 and immune to attrition and can be used to pull 3 from your deck. Short-Range Fighters pulls TIEs and provides a little bit of force retrieval. Back Door provides you with a solid drain of 2.
End-Game: Spread out and drain. Search And Destroy is good because it is direct damage and you do not have to pay for Battle Plan.
Thanks for reading and please let me know what you think.
Shewski: I like Bossk In Hound's Tooth because the more battle destinies the better. I probably would have put in Executor if I had a copy of They Must Never Again Leave This City. Also, Return To Base saves my bounty hunter ships as well as the TIEs. Thanks for the comment about my battling capabilities.
rougefire: All of your comments are things that I was thinking of doing while I was building the deck (it's nice to see that we think alike) but just couldn't find room for. I hadn't thought of the Interogation Chamber, though. It sounds like a good idea. I'm glad you like the deck.
See also
Sources
- My Decks Are Getting Worse All The Time (Deal) (Wayback, 20051102154456)
- GPN Star Wars Decks page 39 (Wayback, 20050430203312)