Swcironecg ISBeatdowns (ISB)
swcironecg ISBeatdowns (ISB) is a Dark constructed list published on Game Players Network.
Deck info
- Player: swcironecg
- Published: 21 March 2003 (Game Players Network)
- GPN category: Standard
- Format: Premiere - Theed Palace
- Side: Dark
- Starting Card: ISB Operations
- Strategy: ISB Operations
- GEMP Importable deck: Download
Introduction
I need some help on my first attempt at an ISB Ops deck.
Decklist
|
Objective Character
Weapon Starship
|
Location
Effect
Interrupt
Admiral's Order |
Strategy
Coruscant is your battleground system to satisfy Don't Do That Again so you can get extra force generation from Mobilization Points. Assuming you control all of your docking bays, then you generate 12 force per turn from your locations. You only give up 2 force generation to your opponent, but still have a battleground site and system to satisfy Battle Plan. Your ships can react for free to Kuat, so it is not hard do defend. Basically the idea is just beatdown your opponent. Take over one of the sites on the planet they are playing on, drop an Outer Rim Scout there, deploy Imperial Decree, and your opponents drains should be shut down. Most card choices are self-explanatory, but if you have questions just ask. This is the first ISB Ops deck I have built, so all comments and advice are welcome. However, I would like to keep the same strategy idea of force choke and beatdowns, so try to keep advice along those lines and abstain from re-working the entire strategy of the deck, unless you think it is completely horrible.
Cam Solusar: How many agents should I pack? I have two Abyssian Ornament to pull them, should I add more of those? I can easily occupy a Coruscant, a battleground system, and that stops Don't Do That Again from suspending Mobilization Points. What cards should I take out to make room for more agents?
See also
Sources
- IS"Beatdowns" (ISB) (Wayback, 20051102154456)
- GPN Star Wars Decks page 32 (Wayback, 20050430203312)