Snoovabith The Crew (RST)

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snoovabith The Crew (RST) is a Light constructed list published on Game Players Network.

Deck info

  • Player: snoovabith
  • Published: 18 October 2002 (Game Players Network)
  • GPN category: Standard
  • Format: Premiere - Original VS3
  • Side: Light
  • Starting Card: Rebel Strike Team
  • Strategy: Rebel Strike Team
  • GEMP Importable deck: Download (omits Wokling (V) (Virtual Set 3), Sai'torr Kal Fas (V) (Virtual Set 1: Legacy), K'lor'slug (V) (Virtual Set 2: Our Most Desperate Hour), Rycar Ryjerd (V) (Virtual Set 2: Our Most Desperate Hour), Solomahal (V) (Virtual Set 3), Rebel Reinforcements (V) (Virtual Set 2: Our Most Desperate Hour): not in GEMP)

Introduction

this is mains beatdown. Scout-style. Lots of weapon protection and extra-destiny.

Decklist

Objective

Character

Device

Weapon

Starship

Location

Effect

Interrupt

Strategy

Deposit mains at Landing Site.

Collect destiny adders.

Go Somewhere.

Beat someone DOWN.

your opponent only gets one force generated to your seven with this deck. Even with the low amount of force I figure 6 turns TOPS will get your crew together and ready for action.

There are a couple of ways to assemble your stiketeam: pull the generals, Madine pulls Beaz and Chewie, & draw for the siblings-OR- if Fly Casual or Tyderium shows up first, deploy it with Han and pull scouts from the deck. You should be sure they are in the Reserve beforehand because all that deployment at once takes some force-saving for a couple turns.

Wokling and Rycar pull the effects you need so your first Signal should grab Rycar. Next would be Klor Slug.

It's unplayed, so any advice anyone has for me is definitely welcome!

Thanks,

snoovabith.

See also

Sources


References